The Effects of Neuroathletic Training and Reactive Training on Physical Performance, Injury Risk, and Reaction Time in American Football Players: A Randomized Controlled Trial
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 发起方
- 入组人数
- 45
- 试验地点
- 1
- 主要终点
- Functional Movement Screen
研究概览
简要总结
This study aims to compare the effects of neuroathletic training, reactive training, and routine team training in American football players. American football requires not only strength, speed, agility, and balance, but also rapid reaction, decision-making, and appropriate motor responses. Therefore, training approaches targeting the nervous system and reaction skills may contribute to both performance enhancement and injury risk reduction.
Active American football players aged 18-30 are randomly assigned to neuroathletic training, reactive training, or control groups. The intervention groups participate in additional exercise sessions twice a week for four weeks, while the control group continues routine team training only. Assessments are performed before and after the intervention period.
Outcome measures include Y Balance Test, Functional Movement Screen, Reactive Balance Test, core endurance test, and sit-and-reach test. These assessments are used to examine reaction performance, dynamic balance, postural control, movement quality, core endurance, and flexibility. The findings are expected to help identify the most effective training approach for improving performance and reducing injury risk in American football players.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Prevention
- 盲法
- Single (Outcomes Assessor)
盲法说明
Outcome assessment and statistical analysis were performed by individuals blinded to group allocation.
入排标准
- 年龄范围
- 18 Years 至 30 Years(Adult)
- 性别
- Male
- 接受健康志愿者
- 是
入选标准
- •Aged 18-30 years Holding an active American football license during the study season Competing at the university, semi-professional, or professional level Regular participation in team training (6-10 hours per week) At least one year of continuous competitive American football experience Having a structured training background in American football Free from color blindness Free from attention-related disorders Free from any health condition that could affect neuromuscular, reactive, or sport-specific performance
排除标准
- •Injury within the previous 3 months resulting in absence from training or competition for more than 2 weeks Upper or lower extremity surgery within the previous 6 months History of neurological, vestibular, or cardiovascular disorders that could interfere with neuroathletic training or performance assessments COVID-19 infection within the previous 6 months
研究组 & 干预措施
Neuroathletic Training Group
干预措施: Neuroathletic Training (Other)
Reactive Training Group
干预措施: Reactive Training (Other)
Control Group
结局指标
主要结局
Functional Movement Screen
时间窗: At baseline and immediately after the 4-week intervention
The Functional Movement Screen (FMS) consists of seven movement tasks designed to assess the balance between mobility and stability: deep squat, hurdle step, inline lunge, shoulder mobility, active straight leg raise, trunk rotary stability, and trunk stability push-up. The test was administered using a standard test kit, and each movement was scored on a scale from 0 to 3 according to the standard scoring system. In the presence of pain, the relevant movement was recorded as 0 points (Altundağ et al., 2021).
Y Balance Test
时间窗: At baseline and immediately after the 4-week intervention
Dynamic balance and postural control were assessed using the Y Balance Test. Participants stood on the fixed platform with their non-dominant lower extremity while reaching in the anterior, posteromedial, and posterolateral directions with the contralateral lower extremity. Three trials were performed in each direction, and reach distances were normalized to lower extremity length to calculate the composite score. Lower extremity length was measured as the distance between the anterior superior iliac spine and the medial malleolus (Unver et al., 2020).
Reactive Balance Test
时间窗: At baseline and immediately after the 4-week intervention
The Reactive Balance Test was used to assess reactive postural control and visuomotor response performance associated with injury risk. This test consisted of the integration of the Y Balance Test setup with an LED-based light system (ReactionX) controlled via a smartphone application. The LED lights were positioned at 80% of the participants' maximum reach distance in each direction during the Y Balance Test. Participants were instructed to maintain balance in the standard starting position and deactivate the randomly illuminated LED lights as quickly as possible. A total of 45 visual stimuli were presented at varying intervals ranging from 0.5 to 2.5 seconds to minimize anticipatory effects. Test outcomes were recorded as visuomotor reaction time (ms) and accuracy (%). The test was performed twice; the first trial was considered a familiarization trial, and the results of the second trial were used for analysis (Tekin et al., 2025).
次要结局
- Core Endurance Test(At baseline and immediately after the 4-week intervention)
- Sit-and-Reach Test(At baseline and immediately after the 4-week intervention)
研究者
Ebru Tekin
Lecturer
Balikesir University
