The WAVE~Ripples for Change: Obesity Prevention in Active Youth in Afterschool Programs Using Virtual- and Real-World Experiential Learning
Trial Snapshot
- Phase
- Not Applicable
- Status
- Completed
- Sponsor
- Oregon State University
- Enrollment
- 498
- Primary Endpoint
- Nutrition: Meet specific good groups dietary recommendation/guideline for fruit, vegetables, fat, and sugar intakes.
Study Overview
Brief Summary
Intervention targets youth ages 14 - 19 participating in soccer teams. The intervention group will be given face to face nutrition lessons and have access to an online immersive learning environment. The comparison group will not. The project will test if the immersive learning environment is effective in preventing unhealthy weight gain.
Detailed Description
Active youth are just as likely to develop poor dietary habits that can contribute to obesity later in life, after high school sports has ended. However, youth in sports may provide a key "window of opportunity" to teach them about eating health foods if that information is tied to sport performance. This project will test to see if that is true.
The virtual world is an idea medium for learning for this project. The project will test whether it indeed can result in behavior change more effectively than just more traditional face to face learning.
Study Design
- Study Type
- Interventional
- Allocation
- Non Randomized
- Intervention Model
- Parallel
- Primary Purpose
- Prevention
- Masking
- None
Eligibility Criteria
- Ages
- 14 Years to 19 Years (Child, Adult)
- Sex
- All
- Accepts Healthy Volunteers
- No
Inclusion Criteria
- •youth ages 14 - 19 at baseline
- •enrolled in a high school soccer program
- •living with a parent/caregiver in Oregon
- •without medical condition that hinders them from consuming normal healthy diets
- •has assess to the internet during the 2-year study
- •proficient in English
Exclusion Criteria
- •non-English speakers (youth)
- •prisoners
Arms & Interventions
Intervention Group
All intervention youth participants will receive three components:
- Nutrition lessons
- Virtual World learning environment
- Newsletters
Intervention: Nutrition lessons (Behavioral)
Intervention Group
All intervention youth participants will receive three components:
- Nutrition lessons
- Virtual World learning environment
- Newsletters
Intervention: Virtual world learning environment (Behavioral)
Intervention Group
All intervention youth participants will receive three components:
- Nutrition lessons
- Virtual World learning environment
- Newsletters
Intervention: Newsletter (Other)
Comparison
All comparison youth participants will only receive one component:
- Newsletters
Intervention: Newsletter (Other)
Outcomes
Primary Outcomes
Nutrition: Meet specific good groups dietary recommendation/guideline for fruit, vegetables, fat, and sugar intakes.
Time Frame: Change from baseline at 12 and 24 months later
Intakes of fat, sugar, fruits and vegetables are measured by self-reported screener using the Block Food Frequency Questionnaires (FFQ). Change in intake frequencies are compared baseline, 12 and 24 months later.
Physical activity: Meet moderate to vigorous physical activity (MVPA) recommendation.
Time Frame: Change from baseline at 12 and 24 months later
MVPA is measured by total steps and minutes per day with the use of a wearable lifestyle tracker such as the Fitbit. Average steps during soccer season and outside soccer season are compared.
Sleep about 8 hours/day.
Time Frame: Change from baseline at 12 and 24 months later
Together with MVPA, sleep is measured by average number of sleep hours per day as self-reported by participants via written and/or electronic surveys .
Secondary Outcomes
- Growth-adjusted Body Mass Index (kg/m2)(Change from baseline at 12 and 24 months later)
