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Effects of Virtual Exercise Gaming on Upper Limb Function in Stroke Survivors

Not Applicable
Conditions
Stroke
Poor motor function of upper limb
Poor Quality of Life
Stroke - Ischaemic
Physical Medicine / Rehabilitation - Other physical medicine / rehabilitation
Registration Number
ACTRN12622000363785
Lead Sponsor
PicoSys SDN BHD
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
ot yet recruiting
Sex
All
Target Recruitment
36
Inclusion Criteria

i)Acute stroke survivors with impairments of upper limb (definite diagnosis of stroke that occurred less than or equal to 1 month)
ii)Adults with stroke (participants had to be greater than or equal to 18 years old)
iii)Adults with stroke who can participate in the virtual reality games intervention program without limitation (presently with good health and no self-reported orthopaedic, medical or painful conditions).
iv)Adults with stroke who are able to provide written informed consent.

Exclusion Criteria

i)Adults with stroke who have severe cognitive impairments and inability to understand the project and its requirements e.g. dementia and receptive aphasia (Mini Mental State Examination score less than 17).
ii)Adults with stroke who are taking any prescribed drugs that could potentially affect physical function and balance such as corticosteroids, antipsychotic or antidepressants.

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Secondary Outcome Measures
NameTimeMethod
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