Effect of Scapular Stabilization Exercises Versus Virtual Reality Exercises in Basketball Players With Scapular Dyskinesia
试验速览
- 阶段
- 不适用
- 状态
- 尚未招募
- 入组人数
- 90
- 主要终点
- agonist antagonist ratio
研究概览
简要总结
this study will be conducted to compare virtual reality and scapular stabilizing exercise among basketball player with scapular dyskinesia on scapular muscle performance, rounded shoulder, pain intensity , disability and hand grip strength
详细描述
Scapular dyskinesia (SD) is an alteration in the normal position or motion of the scapula during coupled scapulohumeral movements. It is lack of control of static or dynamic positioning of the scapula relative to the thorax. It affects from 64% to 100% of patients with shoulder lesions. Scapular dyskinesia is a major etiological factor in overhead athletes' shoulder problems. Virtual Reality (VR) it allows individuals to interact and train with or within interesting and relatively realistic three-dimensional(3D) environments. VR and its simulated environments are well accepted in entertainment and computer game applications. However, what is not as well recognized is that VR offers the opportunity for intensive repetition of meaningful task-related activities necessary for effective rehabilitation. The scapular stabilization exercise in rehabilitation aims to Restore shoulder function; these exercises are a combination of scapular stabilization exercises, rotator cuff strengthening exercises, range of motion (ROM), proprioceptive neuromuscular facilitation (PNF), and stretching exercises. Physiotherapy is the mainstay management for several musculoskeletal disorders. sixty basketball athletes with dyskinesea will be assigned randomly to three equal groups; the first will receive Virtual reality exercise and routine exercise, and the second group will receive Stabilization exercise and routine exercise. and finally, the third group will receive routine exercise only for eight weeks
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Treatment
- 盲法
- Double (Investigator, Outcomes Assessor)
盲法说明
opaque sealed envelope
入排标准
- 年龄范围
- 20 Years 至 25 Years(Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •ninety basketball players of both genders.
- •Subjects with age between 20 and 25 years old.
- •Subjects with Body Mass Index (BMI) ranging from 18 to 25 kg/m².
排除标准
- •An injury within the four weeks before testing.
- •Upper extremity fractures.
- •Bilateral repetitive strain injuries
- •Osteoarthritis on hand
研究组 & 干预措施
scapular stabilization exercise
thirty patients with scapular dyskinesia will receive scapular stabilization exercise and regular routine three times a week for eight weeks
干预措施: scapular stabilization exercises (Other)
scapular stabilization exercise
thirty patients with scapular dyskinesia will receive scapular stabilization exercise and regular routine three times a week for eight weeks
干预措施: regular routine exercises (Other)
virtual reality exercise
thirty patients with scapular dyskinesia will receive virtual reality exercise and regular routine three times a week for eight weeks
干预措施: virtual reality exercises (Other)
virtual reality exercise
thirty patients with scapular dyskinesia will receive virtual reality exercise and regular routine three times a week for eight weeks
干预措施: regular routine exercises (Other)
Regular routine exercise
thirty patients with scapular dyskinesia will receive regular routine exercises three times a week for eight weeks
干预措施: regular routine exercises (Other)
结局指标
主要结局
agonist antagonist ratio
时间窗: up to eight weeks
isokinetic Biodex 3 dynamometer will be used to assess agonist antagonist ratio
次要结局
- Hand grip strength(up to eight weeks)
- The disabilities of the arm, shoulder and hand(up to eight weeks)
- peak force(up to eight weeks)
- total work(up to eight weeks)
- rounded shoulder posture(up to eight weeks)
- work fatigue(up to eight weeks)
- average power(up to eight weeks)
- pain intensity level(up to eight weeks)
研究者
Nabil Mahmoud Ismail Abdel-Aal
Principal investigator Nabil mahmoud ismail
Cairo University
