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The Effect of Motivational Interviews on the Digital Game Addiction Levels of Nursing Students

Not Applicable
Completed
Conditions
Addiction
Motivational Interview
Interventions
Behavioral: Motivational interview in digital game addiction
Registration Number
NCT05457777
Lead Sponsor
Fidan Balkaya
Brief Summary

The aim of this study is to reveal the effect of motivational interviewing based on change stages on digital game addiction. This study will be conducted with a total of 72 individuals assigned by a randomization site from all nursing students who study at Sivas Cumhuriyet University, Faculty of Health Sciences, voluntarily participated in the study, and were found to be digital game addicts. These individuals will be equally distributed to the intervention and control groups. Personal Information Form, Stages of Change Questionnaire and Digital Game Addiction Scale will be distributed to individuals to answer. The obtained data will be analyzed statistically.

Detailed Description

The aim of this study is to reveal the effect of motivational interviewing based on change stages on digital game addiction. This study will be conducted with a total of 72 individuals assigned by a randomization site from all nursing students who study at Sivas Cumhuriyet University, Faculty of Health Sciences, voluntarily participated in the study, and were found to be digital game addicts. These individuals will be equally distributed to the intervention and control groups. Each group will contain 36 participants. the participants in intervention group will take motivational interventions while the individuals who have digital game addiction in control group will not take this application. Personal Information Form, Stages of Change Questionnaire and Digital Game Addiction Scale will be distributed to individuals to answer. The obtained data will be analyzed statistically.

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
72
Inclusion Criteria

Nursing students who:

  • agree to participate in the study
  • are over 18 years
  • have game addiction
  • agree to participate in the negotiations
Exclusion Criteria

Individuals who:

  • do not agree to participate in the study

Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
Motivational interview groupMotivational interview in digital game addictionMotivational interviews will be held to the participants with digital game addiction in this group.
Primary Outcome Measures
NameTimeMethod
Digital Game Addiction Scaleup to three months

The scale has a five-point Likert type, single-factor structure and scores between 1-5 (1=never, 5=always) (range: 7-35). Evaluation is made using monoetic and polyethical diagnoses. According to the monothetic diagnosis, if the person scores three (sometimes) or more on seven of the seven items; According to the polythetic diagnosis, if at least four of the seven items score three (sometimes) or more, it is defined as "game addict".

Secondary Outcome Measures
NameTimeMethod

Trial Locations

Locations (1)

Sivas Cumhuriyet University

🇹🇷

Sivas, Center, Turkey

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