Does Warm-Up Duration Matter? Analyzing the Impact of Three Different Warm-Up Durations on Physical Performance in Highly Trained Youth Basketball Athletes.
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 发起方
- 入组人数
- 190
- 试验地点
- 1
- 主要终点
- Maximum Jump Height in the Countermovement Jump (CMJ)
研究概览
简要总结
This study will explore how different warm-up durations (5, 10, and 20 minutes) affect performance in youth basketball players. Using a basketball-specific routine, it will measure changes in jumping, sprinting, and agility. The goal is to find out which warm-up length best prepares young athletes for high-intensity play.
详细描述
This study aims to examine the effects of different warm-up durations (5, 10, and 20 minutes) on physical performance in highly trained youth basketball players aged 12-16. Using a standardized basketball-specific warm-up structure (BasketUp), the study will assess how each duration influences key performance outcomes such as vertical jump, agility, and sprint speed. The goal is to determine whether a longer or shorter warm-up is more beneficial for optimizing performance in high-intensity team sports like basketball, providing practical guidance for coaches and sports professionals working with young athletes.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Treatment
- 盲法
- Single (Outcomes Assessor)
入排标准
- 年龄范围
- 12 Years 至 16 Years(Child)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •At least two years of continuous membership in the squad academy.
- •Participation in a minimum of 80% of all training sessions.
排除标准
- •Any ongoing injury or discomfort reported by the participant that restricts sports participation.
- •A history of injuries treated non-surgically within the last three months.
- •A history of injuries treated surgically within the past nine months.
研究组 & 干预措施
Short protocol - 5 minutes
Participants will perform a condensed version of the BasketUp warm-up, completing only one set of each exercise with minimal repetitions. The focus will remain on basketball-specific mobility, strength, agility, and neurocognitive drills, but in a time-efficient format.
干预措施: BasketUp Warm-up (Other)
Medium protocol - 10 minutes
This group will follow a moderate-duration BasketUp routine, with slightly longer repetitions and 1 to 2 sets per exercise. It will maintain a balance between efficiency and training volume across all three warm-up blocks.
干预措施: BasketUp Warm-up (Other)
Long protocol - 20 minutes
Participants will complete the full-length BasketUp program, including longer repetitions and 2 to 3 sets of each exercise. This version will provide the most comprehensive preparation, emphasizing progressive intensity and volume in mobility, strength, agility, and cognitive components.
干预措施: BasketUp Warm-up (Other)
结局指标
主要结局
Maximum Jump Height in the Countermovement Jump (CMJ)
时间窗: Baseline and immediately post-intervention
The countermovement jump (CMJ) is a common test to assess lower-limb explosive power. Athletes start standing with hands on hips and perform a maximal vertical jump by quickly bending and extending their hips and knees. Two types are tested: bilateral (both legs) and unilateral (one leg). Each athlete performs three attempts per type, resting 30 seconds between jumps. The highest jump height (measured in centimeters) in each modality is recorded as the performance. The higher the jump, the better the performance.
Mean Time to Complete the Cone Drill Test
时间窗: Baseline and immediately post-intervention
The Cone Drill test measures agility and the ability to change direction quickly, skills important for basketball performance. Athletes complete a circuit with multiple direction changes as fast as possible. The total time to finish the circuit is recorded using timing sensors. A faster time indicates better agility and performance.
Mean Sprint Time Over 14 and 20 Meters
时间窗: Baseline and immediately post-intervention.
Sprint capacity is evaluated over two distances: 14 meters, which reflects typical basketball court movement, and 20 meters, commonly used in sports performance testing. Athletes start from a three-point stance and sprint each distance in a straight line. They rest 60 seconds between sprints, and sprint times are recorded using timing sensors at the start and finish lines. Faster times indicate better sprint performance and acceleration.
次要结局
未报告次要终点
研究者
Juan F. Lisón Párraga, Dr
Professor
Cardenal Herrera University
