Evaluating the role of Immersive Virtual Reality mindfulness in mitigating acute exercise-induced pain following exercise in chronic low back pain: a feasibility randomized controlled trial
- Conditions
- Chronic low back painMusculoskeletal - Other muscular and skeletal disorders
- Registration Number
- ACTRN12624000254594
- Lead Sponsor
- niversity of Queensland
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Recruiting
- Sex
- All
- Target Recruitment
- 48
Individuals will be eligible if they have had low back pain for a minimum of 3 months, access to a mobile phone for SMS, a minimum of 3 on an 11-point numeric scale, at least moderate chronic low back pain related disability, and currently part of clinic-based physiotherapy exercise program for their chronic low back pain.
Exclusion criteria for the participants includes severe vertigo, severe susceptibility to motion sickness, current use of VRM, visually impaired to the degree they can’t use the VRM as intended, pregnancy, back pain of a non-musculoskeletal cause, severe neurological deficit, or symptoms (e.g., cauda equina syndrome, myelopathy, or evidence of nerve root compromise), use of medical analgesics, or insufficient understanding of English and inability to follow directions and instructions.
Study & Design
- Study Type
- Interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method Current pain level [11-point numerical scale (0-10), anchored by ‘no pain’ (0) and ‘pain as bad as it could be’ (10). Average pain level (over the preceding 7 days) and current pain level will be measured immediately pre-exercised class. <br>Current pain levels will be measured post completion of exercise class. <br>Current pain levels will be measured at 15 min, 1-hour, 3-hour, 6/24-hour, 2-, 3-, and 4-days post-completion of mindfulness intervention.]
- Secondary Outcome Measures
Name Time Method