IRCT20240517061821N1尚未招募Unknown
Designing and evaluating a serious game based on virtual reality in order to promote cognitive motor rehabilitation of stroke patients in daily life activities
适应症
试验速览
- 阶段
- Unknown
- 状态
- 尚未招募
- 入组人数
- 20
研究概览
简要总结
暂无简介。
研究设计
- 研究类型
- Interventional
入排标准
- 年龄范围
- 18 years 至 no limit(—)
- 性别
- All
入选标准
- •It has been sprayed for six months (according to the effectiveness of the intervention) after a stroke
- •Have a stable and cooperative clinical condition
- •Participants had to score above 22 on the Minimal or Summary Mental Status Examination (MMSE) for cognitive characteristics
- •Scored higher than 18 in Vogel-Meier assessment (upper limb) (Persian version) to evaluate sensorimotor function.
- •It is possible to work with the Purdue pegboard tool to check finger function.
排除标准
- •Physical inability to independently use the virtual reality system (that is, both limbs do not have the necessary movement function or have less movement, which is determined by the Fogel-Meier and Purdue pegboard tests.
- •Vision issues (eg, visual impairment, also report any metal implants due to orthopedic conditions or other neurological disorders such as Parkinson's disease, vestibular defects, peripheral neuropathy, or unstable epilepsy).
- •Such as lack of awareness of the environment, forgetfulness, loss or cases that did not receive the required score in the Mental Status Test (MMSE).
研究者
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