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Clinical Trials/NCT04664920
NCT04664920
Completed
Not Applicable

An Individualized Exergame Training Solution for People With Major Neurocognitive Disorder: a Usability Study

Davy Vancampfort1 site in 1 country22 target enrollmentJune 8, 2020

Overview

Phase
Not Applicable
Intervention
Not specified
Conditions
Major Neurocognitive Disorder
Sponsor
Davy Vancampfort
Enrollment
22
Locations
1
Primary Endpoint
Game experience questionnaire
Status
Completed
Last Updated
5 years ago

Overview

Brief Summary

The aim of this study is to investigate the usability of a newly designed and developed user-centered exergame in older adults with major neurocognitive disorder (dementia).

Detailed Description

The aim of this study is to investigate the usability of a newly designed and developed user-centered exergame in older adults with major neurocognitive disorder (dementia). On one appointment, the participants will perform a user-centered exergame for about 30 minutes. The exergame will include specific cognitive and motor functions. As the difficulty of the training game is user-centered, the participants will always be challenged on an appropriate level. Stepping exercises will be used to control the video game scenario. The video game scenario will include different cognitive functions. The body movements will include different physical aspects including balance, strength and Pelvic Floor Muscle Training (PFMT). During the exergame performance, different qualitative assessments will be performed to determine usability of the exergame including acceptance and game experience protocol (think aloud method). After the exergame performance, the participant will answer individual and guideline-based interview questions about usability including their individual experiences (duration about 20 min). This study contributes to fundamental research investigating how user-centered exergame training can be applied in older adults with individual needs.

Registry
clinicaltrials.gov
Start Date
June 8, 2020
End Date
September 25, 2020
Last Updated
5 years ago
Study Type
Observational
Sex
All

Investigators

Sponsor
Davy Vancampfort
Responsible Party
Sponsor Investigator
Principal Investigator

Davy Vancampfort

Professor

KU Leuven

Eligibility Criteria

Inclusion Criteria

  • Aged 60+ years
  • Live in long-term care facility "de Wingerd"
  • Being diagnosed with major neurocognitive disorder by a specialist doctor
  • Standing straight for minimal 10 minutes without aids
  • Visual acuity with correction sufficient to work on a TV screen

Exclusion Criteria

  • Mobility impairments that don't allow to play the exergame
  • Severe acute or uncontrolled health problems (e.g. recent cardiac infarction, uncontrolled diabetes or hypertension)
  • Orthopaedic or neurological diseases that inhibit Exergame training
  • Rapidly progressive or terminal illness

Outcomes

Primary Outcomes

Game experience questionnaire

Time Frame: 2 years

users' game experience

Acceptance questionnaire

Time Frame: 2 years

users' individual acceptance

Guideline-based qualitative interview

Time Frame: 2 years

Users' opinions and feedback

System usability questionnaire

Time Frame: 2 years

System usability scale

Study Sites (1)

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