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Contribution of an Educational Game for Continuous Positive Pressure/non-invasive Ventilation Therapeutic Education in Children

Withdrawn
Conditions
Sleep Disordered Breathing
Interventions
Other: Educational game
Registration Number
NCT04660994
Lead Sponsor
Assistance Publique - Hôpitaux de Paris
Brief Summary

A growing number of children with obstructive sleep apnea syndrome (OSAS) or nocturnal alveolar hypoventilation syndrome are treated with continuous positive airway pressure (CPAP) or nocturnal non-invasive ventilation (NIV) therapy.

The compliance of the child and his caregivers with CPAP / NIV therapy may be challenging.

The use of an educational game (Yapouni) aims at improving communication around CPAP / NIV between the child and his caregivers, and may facilitate the compliance with CPAP / NIV at home, by increasing the motivation for using CPAP / NIV at home.

The aim of the study is to assess the parents' feelings regarding the use of CPAP / NIV on day 0 (D0) and one month (D30) later in a standard group: therapeutic education (TEP) versus a group: TEP + Yapouni.

Detailed Description

The study concerns children with severe obstructive sleep apnea syndrome and / or alveolar hypoventilation requiring the initiation of CPAP/NIV. Most of these children have associated diseases (craniofacial malformations, trisomy 21, Prader Willi syndrome or neuromuscular diseases) which are accompanied by an abnormality of nocturnal breathing causing abnormalities in gas exchange and abnormalities of architecture and quality of sleep, with deleterious consequences on neurocognitive, cardiovascular and metabolic functions. In the absence of other treatments, the initiation of CPAP or NIV during sleep can correct the respiratory anomalies and the deleterious consequences. Optimal compliance with treatment is therefore essential for its efficacy and therapeutic education (TEP) plays a key role.

The compliance of the child and his caregivers with CPAP / NIV therapy may be challenging.

The use of an educational game (Yapouni) aims at improving communication around CPAP / NIV between the child and his caregivers, and may facilitate the compliance with CPAP / NIV at home, by increasing the motivation for using CPAP / NIV at home.

The Yapouni educational game is based on a hot air balloon that will fly according to the number of hours the child has slept with his/her CPAP / NIV. Thus, the longer the child sleeps with his/her CPAP / NIV, the farther and higher his/her hot air balloon will fly in the sky. The game includes wild cards and rewards that are worked out with the child and his/her parents for an optimal individualized adaptation.

The aim of the study is to assess the parents' feelings regarding the use of CPAP / NIV on D0 and D30 later in a standard group: therapeutic education (TEP) versus a group: TEP + Yapouni.

Recruitment & Eligibility

Status
WITHDRAWN
Sex
All
Target Recruitment
Not specified
Inclusion Criteria
  • Children aged 3 to 16 years old with severe obstructive sleep apnea syndrome and / or alveolar hypoventilation requiring the initiation of a treatment with CPAP / NIV in the pediatric non-invasive ventilation and sleep unit of Necker-Enfants Malades hospital.
  • Child's caregivers not opposing to the patient's participation in research.
Exclusion Criteria
  • Non-communicating child.
  • Child with major cognitive impairment.
  • Child / parents not speaking French.
  • Child in an unstable clinical condition.

Study & Design

Study Type
OBSERVATIONAL
Study Design
Not specified
Arm && Interventions
GroupInterventionDescription
Therapeutic education and Yapouni educational gameEducational gameChildren with disordered breathing requiring CPAP or NIV and followed-up by the pediatric non-invasive ventilation and sleep unit of Necker-Enfants Malades hospital.
Primary Outcome Measures
NameTimeMethod
Parents'feelingsScale change from day 0 to day 30

Quantitative score at the parental feelings questionnaire about the CPAP/NIV initiation process.

Home made questionnaire of 5 questions with responses by visual analogue scale from 0 to 100; 0 is the worst feeling and 100 the best.

Secondary Outcome Measures
NameTimeMethod
Motivation of parentsChange from day 0 to day 30

Parent motivation scale (adaptation of the situational motivation scale). Questionnaire of 9 questions of 7-level ordinal scale of answer ; 0 is the worst feeling and 100 the best.

Score on Yapouni questionnaire for healthcare professionalsChange from day 8 to day 30

Evaluation of the game by healthcare professionals. Questionnaire of 6 questions of 7-level ordinal scale of answer, the higher the score, the more positive the appreciation ; 0 is the worst feeling and 100 the best.

Motivation of childrenChange from day 0 to day 30

Child motivation scale (adaptation of the situational motivation scale). Questionnaire of 3 questions with responses by visual analogue scale from 0 to 10; 0 is the worst score and 10 the highest motivation.

Effect of the TEP session on healthcare professionalsChange from day 0 to day 30

Score at the questionnaire on the effect of the session on healthcare professionals.

Questionnaire of 5 questions of 7-level ordinal scale of answer, the higher the score, the more positive the feeling ; 0 is the worst feeling and 100 the best.

Score on Yapouni questionnaire for parentsChange from day 8 to day 30

Parents' evaluation of the game. Questionnaire of 5 questions of 7-level ordinal scale of answer, the higher the score, the more positive the appreciation ; 0 is the worst feeling and 100 the best.

Feeling of childrenScale change from day 0 to day 30

Quantitative score of the questionnaire of feelings of the children about the CPAP/NIV initiation process.

Home made questionnaire of 5 questions with responses by visual analogue scale from 0 to 10; 0 is the worst feeling and 10 the best.

Parents' concerns or difficultiesScale change from day 0 to day 30

Score on the parental concerns and difficulties questionnaire regarding the health of their children.

Questionnaire of 6 questions of 7-level ordinal scale of answer; 0 is the worst feeling and 100 the best.

Functioning of the childChange from day 0 to day 30

Pediatric Quality of Life Inventory, Child-Self Report (PEDSQ) questionnaire on the child functioning rated from 0 to 100, high results being associated with a better quality of life.

Therapeutic compliance in hoursChange from day 8 to day 30

Average number of hours of CPAP / NIV use per night.

Family impactChange from day 0 to day 30

Pediatric Quality of Life Inventory, Parent-Proxy Report (PEDSQL) questionnaire on family impact of the child's illness (s) rated from 0 to 100, high results being associated with a better quality of life.

Therapeutic compliance in daysChange from day 8 to day 30

Average number of days of CPAP / NIV use.

Parents competenceChange from day 0 to day 30

Parents competence scale (adaptation of the perceived competence scale). Questionnaire of 4 questions of 5-level ordinal scale of answer; 0 is the worst feeling and 100 the best.

Children competenceChange from day 0 to day 30

Children competence scale (adaptation of the perceived competence scale). Questionnaire of 2 questions with responses by visual analogue scale from 0 to 10; 0 is the worst score and 10 the highest competence feeling.

Number of calls from parentsDay 30

Number of calls from parents regarding to CPAP / NIV and Yapouni game.

Score on Yapouni questionnaire for childrenChange from day 8 to day 30

Evaluation of the game by children. Questionnaire of 3 questions with responses by visual analogue scale from 0 to 10; 0 is the worst score and 10 the highest appreciation.

Trial Locations

Locations (1)

Hôpital Necker-Enfants Malades

🇫🇷

Paris, France

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