Effects of the HAPPY GO GO Somatosensory Game on Physical and Mental Health of Rural Community-Dwelling Elderly
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 120
- 试验地点
- 1
- 主要终点
- Change in Frailty Status
研究概览
简要总结
The goal of this quasi-experimental clinical trial is to evaluate the effects of the "HAPPY GO GO" somatosensory game on physical and mental health in community-dwelling older adults aged 65 years and above living in rural Chiayi County, Taiwan. The main questions it aims to answer are:
- Does participation in the somatosensory game improve physical health outcomes (e.g., balance, mobility, functional fitness)?
- Does participation improve mental health outcomes (e.g., mood, depressive symptoms)? Researchers will compare an intervention group, which participates in the game-based exercise program, with a control group that does not receive the intervention, to evaluate changes in health status.
Participants in the intervention group will take part in structured game-based physical activity sessions over several weeks, designed to promote engagement, improve physical performance, and support psychological well-being.
研究设计
- 研究类型
- Interventional
- 分配方式
- Non Randomized
- 干预模型
- Parallel
- 主要目的
- Prevention
- 盲法
- None
入排标准
- 年龄范围
- 65 Years 至 —(Older Adult)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Community-dwelling older adults aged 65 years or above living in rural areas of Chiayi County, Taiwan.
- •Clear consciousness and able to communicate in Mandarin or Taiwanese.
- •Willing to provide informed consent and participate in the study procedures.
排除标准
- •Not actually residing in the community.
- •Unable to comply with the intervention program.
- •Cognitive impairment or inability to cooperate with data collection.
研究组 & 干预措施
HAPPY GO GO Exergame
Participants in the intervention group will engage in the "HAPPY GO GO" somatosensory exergame program. The intervention consists of structured game-based physical activity sessions, conducted once per week for a total duration of 12 weeks. Each session includes interactive, movement-based tasks designed to promote physical health, and mental well-being among community-dwelling older adults.
干预措施: HAPPY GO GO Somatosensory Game (Behavioral)
Usual Daily Activities
Participants in the control group will not receive the game-based intervention. They will continue with their usual daily activities without structured exercise sessions. Health outcomes will be assessed at baseline and post-intervention for comparison with the experimental group.
结局指标
主要结局
Change in Frailty Status
时间窗: Baseline and 12 weeks after intervention
Frailty will be assessed using the Study of Osteoporotic Fractures (SOF) Index, which consists of three items commonly used in Taiwan's Ministry of Health and Welfare community frailty screening program. The SOF Index has a score range from 0 to 3, where a higher score indicates greater frailty (worse outcome). Score = 0: Robust Score = 1: Pre-frail Score = 2-3: Frail
Change in Lower Limb Flexibility
时间窗: Baseline and 12 weeks after intervention
Flexibility of the lower limbs will be assessed using the chair sit-and-reach test. Higher scores (in centimeters) indicate better flexibility.
Change in Upper Limb Flexibility
时间窗: Baseline and 12 weeks after intervention.
Flexibility of the upper limbs will be assessed using the back scratch test. Higher scores (in centimeters) indicate better flexibility.
Change in Agility and Dynamic Balance
时间窗: Baseline and 12 weeks after intervention
Agility and dynamic balance will be assessed using the 2.44-meter timed up-and-go test. Shorter times indicate better performance.
Change in Muscle Strength
时间窗: Baseline and 12 weeks after intervention
Muscle strength will be assessed using the 30-second chair stand test (lower limb strength) and the 30-second biceps curl test (upper limb strength, 8 lbs men / 5 lbs women). Higher repetitions indicate better strength.
Change in Cardiopulmonary Endurance
时间窗: Baseline and 12 weeks after intervention
Cardiopulmonary endurance will be measured using the 2-minute step test. Higher step counts indicate better endurance.
次要结局
未报告次要终点
