MedPath

Virtual Reality Application in Basic Life Support Practices

Not Applicable
Completed
Conditions
Cardiopulmonary Resuscitation (CPR)
Nursing Education Research
Virtual Reality
Randomized Controlled Trial
Registration Number
NCT07167303
Lead Sponsor
Ege University
Brief Summary

Introduction: This study investigates the effect of virtual reality (VR)-based training methods on the acquisition of cardiopulmonary resuscitation (CPR) skills and user attitudes within the framework of Kolb's Experiential Learning Model.

Methods: A randomized controlled trial was conducted between December 11, 2024, and August 11, 2025, with 60 nurses (30 in the experimental group and 30 in the control group) working in emergency and intensive care units. The experimental group practiced an interactive CPR scenario using VR headsets, while the control group received CPR training through traditional methods. Data were collected using a descriptive information form, a knowledge test, and the Virtual Reality Attitude Scale. The knowledge test, prepared in accordance with the American Heart Association (AHA) standards, was administered as a pre-test, post-test, and follow-up test two weeks later. Additionally, the VR Satisfaction Scale was applied to the experimental group.

Detailed Description

Not available

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
60
Inclusion Criteria

Ability to use virtual reality (VR) glasses Being an emergency room nurse or an intensive care nurse

Exclusion Criteria

Having difficulty in communication

Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Primary Outcome Measures
NameTimeMethod
Primary Outcome Measure Change in knowledge scores on Basic Life Support - Description: Knowledge level will be assessed using a BLS knowledge test prepared in accordance with American Heart Association standards. Sub-dimensions include AirwaPre-test (baseline), Post-test (immediately after intervention), and Two-week follow-up.

The 18-question form assesses five different competency areas: Basic Life Support, Airway and Breathing, Chest Compressions, Automatic External Defibrillator Use, and Communication with Continuity of CPR. For each question, nurses selected either "True" or "False," with a correct answer receiving 1 point and an incorrect answer receiving 0 points. The highest score is 18, and the lowest is 0.A higher score indicates a higher level of knowledge.

Secondary Outcome Measures
NameTimeMethod
Secondary Outcomes Virtual Reality Attitude Scale - Measurement of participants' attitudes toward VR-based training. - Correlation between VR attitude scores and knowledge test scores (e.g., post-test and pre-post difference scores).At baseline (pre-intervention), immediately post-intervention, and at 2 weeks follow-up

1\. Virtual Reality Attitude Scale

* Measurement of participants' attitudes toward VR-based training.

* Correlation between Virtual Reality Attitude Scale attitude scores and knowledge test scores (e.g., post-test and pre-post difference scores).

Possible scores range from 9 to 45, and there are no reverse items. A higher score indicates a stronger attitude toward virtual reality.

Trial Locations

Locations (1)

Tinaztepe Universty

Izmir, Turkey (Türkiye)

Tinaztepe Universty
Izmir, Turkey (Türkiye)

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