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Interactive Digital Game for Improving Visual Perceptual Defects in Children With Developmental Disability

Not Applicable
Completed
Conditions
Developmental Disability
Interventions
Device: Visual-perceptual interactive game system
Behavioral: standard rehabilitation
Registration Number
NCT05016492
Lead Sponsor
Kaohsiung Medical University Chung-Ho Memorial Hospital
Brief Summary

Visual perceptual defects in children can negatively affect their activities of daily living.The aims of this study were to develop and evaluate an interactive digital game system for correcting visual perceptual defects and to evaluate the effectiveness of the proposed system.

Detailed Description

Not available

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
23
Inclusion Criteria
  • Record of developmental disability diagnosis
  • Ability to understand instructions
  • TVPS-3 score lower than 25% of the norm reference and diagnosis of visual perceptual defect
  • Test of Nonverbal Intelligence-3rd Edition score higher than 70
Exclusion Criteria
  • Did not follow or understand the instructions for participating in the study
  • Had severe defects in vision, hearing, etc.

Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
Digital game groupstandard rehabilitationThe digital game group received the standard 4-week course of rehabilitation but with an additional 30-min interactive digital game training session per week.
Digital game groupVisual-perceptual interactive game systemThe digital game group received the standard 4-week course of rehabilitation but with an additional 30-min interactive digital game training session per week.
Standard rehab groupstandard rehabilitationThe standard rehab group received the standard 4-week course of rehabilitation delivered in one 30-min session per week.
Primary Outcome Measures
NameTimeMethod
Test of Visual Perceptual Scale-3(TVPS-3)4 weeks

TVPS-3 is a standardized and norm-referenced task for children age 4-13 years that uses a response format suitable for all children, including those with disabilities. It includes subtasks of visual discrimination, visual memory, visual-spatial relationships, form constancy, visual sequential memory, figure ground, and visual closure (Martin et al., 2006). Each of the seven subtests has 16 items of varying difficulty. Therefore, the test has 112 total questions.

User satisfaction survey4 weeks

The 20-item questionnaire content was divided into five themes: perceived ease of use (6 questions), perceived usefulness (4 questions), perceived joyfulness (4 questions), satisfaction (3 questions), and continued use (3 questions). Questionnaire items were answered on a Likert scale from 1 (completely disagree) to 5 (completely agree).

Test of the visual-perceptual interactive game system4 weeks

The digital game test had 7 subtests, and each subtest had 10 questions. Based on the seven-item rules of TVPS-3, 1 point was assigned to each question, for a score of 10 points for each subtest, and a total score of 70.

Secondary Outcome Measures
NameTimeMethod

Trial Locations

Locations (1)

Kaohsiung Medical University

🇨🇳

Kaohsiung, Taiwan

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