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Clinical Trials/NCT01794585
NCT01794585CompletedNot Applicable

Home-Based Virtual Reality (VR) Treatment for Chronic Balance Problems in Adults With Traumatic Brain Injury

Craig Hospital2 sites in 1 country62 target enrollmentStarted: April 2013Last updated:
Conditions
Interventions

Trial Snapshot

Phase
Not Applicable
Status
Completed
Enrollment
62
Locations
2
Primary Endpoint
Change from Baseline on Community Balance and Mobility (CB&M)

Study Overview

Brief Summary

The purpose of this study is to evaluate the effectivenes of a home-based physical therapy program designed to improve balance following traumatic brain injury by incorporating the use of a virtual reality system.

Study Design

Study Type
Interventional
Allocation
Randomized
Intervention Model
Parallel
Primary Purpose
Treatment
Masking
Single (Outcomes Assessor)

Eligibility Criteria

Ages
18 Years to 64 Years (Adult)
Sex
All
Accepts Healthy Volunteers
No

Inclusion Criteria

  • Has sustained a documented TBI that required an inpatient rehabilitation program;
  • is at least one year post TBI;
  • is at least 18 and no more than 64 years of age at the time of enrollment;
  • is English or Spanish speaking
  • is at least three months beyond completion of formal PT, including acute inpatient rehabilitation, outpatient and home-based therapy;
  • provides written medical clearance for participation in an in-home balance exercise program;
  • ambulates independently within the home (with assistive devices and/or orthotics as needed);
  • has active range of motion of bilateral upper extremities of at least 90 degrees of abduction to allow for control of the VR system;
  • completes a 15 minute trial using a VR system in the absence of a negative physical or behavioral reaction;
  • self-reports ongoing balance deficits and demonstrate such deficits by scoring at or below one standard deviation above the mean (75 or below) on the CB&M; and
  • provides informed consent, or has a guardian available to provide consent.

Exclusion Criteria

  • has a history of another medical illness or neurological disorder which may affect balance;
  • has experienced a seizure within the last year;
  • has a history of psychiatric disorder requiring hospitalization;
  • is currently participating in another RCT;
  • is currently using VR technology to address specific balance goals;
  • is unable to travel to Craig for assessments throughout the study period;
  • is unable to communicate effectively to complete standardized assessments;
  • has cognitive impairment that precludes completion of baseline testing;
  • is unavailable to participate in 12 continuous weeks of therapy;
  • has no access to television able to connect to VR-gaming system; and
  • reports inadequate space required for VR-gaming system sensors.

Arms & Interventions

Standard Exercise

Active Comparator

Intervention: Standard Exercise (Behavioral)

Virtual Reality Based Exercise

Experimental

Intervention: Virtual Reality Based Exercise (Behavioral)

Outcomes

Primary Outcomes

Change from Baseline on Community Balance and Mobility (CB&M)

Time Frame: Baseline, 6-weeks, 12 weeks, 24weeks

Specifically developed to assess balance function for individuals with TBI. Includes 13 balance based activites such as single leg standing, tandem walking, hopping, running, descending stairs.

Secondary Outcomes

  • Change from Baseline on Balance Evaluation Systems Test (BESTest)(Baseline, 6weeks, 12weeks, 24weeks)
  • Change from Baseline on Activity-specific, Behavior Confidence Scale (ABC)(Baseline, 6weeks, 12weeks, 24weeks)
  • Change from Baseline on Participation Assessment with Recombined Tools-Objective (PART-O)(Baseline, 6 weeks, 12weeks, 24weeks)

Investigators

Sponsor Class
Other
Responsible Party
Sponsor

Study Sites (2)

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