Investigation of the Effect of Foam Roller and Kinesiotape Application on Performance Parameters, Pain and Fatigue
概览
- 阶段
- 不适用
- 入组人数
- 18
- 试验地点
- 1
- 主要终点
- Muscle Pain
概览
简要总结
The aim of our study is to compare the effects of foam roller plus dynamic stretching and kinesiotape plus dynamic stretching on performance parameters,pain and fatigue in football players. The results of our study will show the effects of the best choice between applications and help to reduce waste of time.
详细描述
The aim of our study is to compare the effects of foam roller plus dynamic stretching and kinesiotape plus dynamic stretching on performance parameters,pain and fatigue in football players. The results of our study will show the effects of the best choice between applications and help to reduce waste of time. Performance parameters include; flexibility, dynamic reaction time, sprint and agility.
The hypotheses the investigators will test for this purpose; H1: Foam Roller application is more effective on performance parameters than Kinesiotape application. H2: Foam Roller application is more effective on pain than Kinesiotape application. H3: Foam Roller application is more effective on fatigue than Kinesiotape application.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Crossover
- 主要目的
- Supportive Care
- 盲法
- Single (Participant)
入排标准
- 年龄范围
- 18 Years 至 30 Years(Adult)
- 性别
- Male
- 接受健康志愿者
- 是
入选标准
- •Playing in Aydın Adnan Menderes University Football Team and volunteering.
排除标准
- •Individuals with medical conditions that may affect their ability to complete the work, such as recurrent muscle, bone, tendon, and ligament injuries, or a history of prior lower extremity surgery.
结局指标
主要结局
Muscle Pain
时间窗: immediately after application
With VAS scale ; The scale goes from '0' to '10' points. A score of 0 means 'I have no pain' and a score of 10 means 'I have very severe pain'.
Fatigue
时间窗: immediately after application
With BORG scale; The scale goes from '0' to '10' points. 0 points means 'I am not tired at all' and 10 points means 'I have very severe fatigue'.
Sprint
时间窗: in 1 hour after application
20m sprint test; 20-meter sprint test will be applied in the study. Participants will be positioned with one foot in front of the other and not crossing the starting line. Swinging movements to the right-left or forward-backward will not be allowed before the run. Participants will run a single max sprint at 20 meters and sprint time will be recorded using an automatic light switch system (SMARTSPEED™, Fusion Sport Inc., Australia; 1000 Hz). A single measurement will be taken from subjects
Agility
时间窗: in 1 hour after application
The 18.3 m pro-agility (505) test will be applied. The test will start from 3 pontoons that are 4.6 meters from each other, over the middle pontoon. The individual will run 4.6 m to the pontoon on the left first. After his foot contacts the line (followed by the line judge), he will turn around and run up to the pontoon located 9.1 m to the right (4.6 m to the right of the center line) and again to touch the line with his foot. After making contact with the right line, it will turn and run towards the center pontoon. The best time of two attempts will be recorded as agility speed. Participants will rest for 1 minute between trials. All measurements will be performed using (Fusionsports Smartspeed™ PRO photocell, Fusion Sport, Queensland, Australia).
Dynamic reaction time
时间窗: in 1 hour after application
Dynamic reaction time (DRT) will be evaluated using the Blazepod system, which includes "pods" equipped with touch sensors and LED lights. Three of the blazepod pods will be affixed to a wall 1.5 m above the floor, each 1.5 m apart. During testing, when a random single bin is lit, the subject will be instructed to react as quickly as possible by running towards the light and touching the bin. Subjects will do so with a total of 6 randomized light triggers for a single trial. Subjects will perform 2 trials with 3 minutes rest. Average reaction time will be calculated for each trial and the best score will be used for analysis.
Flexibility
时间窗: in 1 hour after application
The investigators use 'Hudl' tecnique. Hip and knee flexion measurements will be calculated with digital goniometer in supine (for hip) and prone (for knee) positions. 3 trial will be taken and will be averaged. With the Hudl technique, the necessary angles will be measured with the help of the smartphone.
次要结局
未报告次要终点
研究者
Muhammet Alper Karabag
Physiotherapist, Master Degree student
Pamukkale University