Immersive Mixed Reality Simulation to Evoke Empathy
- Conditions
- Educational Problems
- Interventions
- Behavioral: Mixed Reality (MR)
- Registration Number
- NCT06351397
- Lead Sponsor
- Stanford University
- Brief Summary
This is a quantifiable study evaluating the ability of a mixed reality (MR), immersive simulation experience to evoke empathy in anesthesiology trainees. Quantitative methodologies will be employed using standardized questionnaires including the The Jefferson Scale of Physician Empathy for Health Professions Students, (HP-version). Trainees will assess their preliminary, baseline empathy using the Jefferson Scale and after the simulation and debrief, will reassess empathy scores, once again using the Jefferson Scale. A satisfaction survey to assess simulated patient embodiment as a valuable exercise and contributor to empathy education curriculum.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- RECRUITING
- Sex
- All
- Target Recruitment
- 250
- Trainees or personnel working and/or volunteering at Lucile Packard Children's Hospital Stanford / Stanford Health Care facilities
- 18 years and older
- a history of severe motion sickness
- currently have nausea
- have a history of seizures
- are uncomfortable wearing a ~7 pound weighted vest.
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- SINGLE_GROUP
- Arm && Interventions
Group Intervention Description Mixed Reality Group Mixed Reality (MR) Trainees will be wearing a headset displaying holograms of Intensive Care Unit (ICU) monitors with vital signs, including arterial line and central venous line waveforms, intravenous access lines, in addition to a cardiac defibrillator. Participants will conduct a self-assessment of empathy before the embodiment simulation and after the simulation debriefing.
- Primary Outcome Measures
Name Time Method Changes in self-reported empathy from before and after the simulation baseline, immediately after the intervention Measured with Jefferson Scale of Physician Empathy for physicians and other practicing health professionals (HP-Version). The survey contains 20 item with 7-point scale, 1 indicates strongly disagree and 7 indicates strongly agree (a higher number on the scale indicates more agreement).
- Secondary Outcome Measures
Name Time Method Evaluation of the CHARM system's usability immediately after simulation Measured by System Usability Scale (SUS). The scale has 10 items. Scores ranges from 1-5 (1 = strongly disagree and 5 = strongly agree)
Evaluation of the CHARM system's ergonomics immediately after simulation Measured by the ISO Ergonomic scale. The scale has 6 items. Scores ranges from 1-5 (1 = strongly disagree and 5 = strongly agree)
Satisfaction of Design Features of the Simulation immediately after the intervention Measured by Simulation Design Scale. The simulation design scale consists of 20 items in total. In the first stage, in order to evaluate whether the items used in the simulation method were given in the best way for the participant, they were expressed as strongly disagree, disagree, undecided, agree, strongly agree. The survey contains 20 item with 5-point scale, 1 indicates strongly disagree and 5 indicates strongly agree (a higher number on the scale indicates more agreement).
In the second stage, there are statements that will determine the level of importance of the scale items for the participant, not important, partially important, undecided, important, very important. The survey contains 20 item with 5-point scale, 1 indicates not important and 5 indicates very important (a higher number on the scale indicates more important).
In the evaluation phase, the scale score is calculated by dividing the total and the total of the sub-dimensions by the number of items.
Trial Locations
- Locations (1)
Lucile Packard Children's Hospital Stanford
🇺🇸Palo Alto, California, United States