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Effectiveness of the Use of the Nintendo Switch Combined With Conventional Therapy in People With Acquired Brain Injury

Not Applicable
Recruiting
Conditions
Acquired Brain Injury
Occupational Therapy
Adults
Interventions
Procedure: Conventional therapy sessions
Procedure: Conventional therapy sessions plus Nintendo Switch
Registration Number
NCT06285877
Lead Sponsor
Universidad Rey Juan Carlos
Brief Summary

Purpose: to observe the possible benefits produced by conventional therapy through virtual reality with the Nintendo Switch to try to improve motivation and increase the degree of care satisfaction. The aim is to improve postural control in both seated and standing positions and to maintain and improve cognitive capacity.

Material and methods: one group (experimental group) will receive a total of 8 one-hour sessions or 16 half-hour sessions, depending on their individual needs, for 8 weeks using the Nintendo Switch. The other group (control group) will continue to receive their conventional scheduled therapy.

Measures: Abilhand, MEC-Lobo, FIST, Fugl-Meyer, Berg Balance Scale and CSQ-8.

Detailed Description

Not available

Recruitment & Eligibility

Status
RECRUITING
Sex
All
Target Recruitment
32
Inclusion Criteria
  • Adult men and women, over 30 years of age who have suffered an acquired brain injury.
  • Mild or moderate cognitive impairment as measured by the MEC-Lobo test (score greater than 23/35).
  • Regularly attend some conventional therapy (neuropsychology, physiotherapy or occupational therapy).
  • Agree to participate voluntarily by signing the informed consent form.
Exclusion Criteria
  • Present severe cognitive impairment as measured by the MEC-Lobo test (less than 23/35).
  • Present aphasia of comprehension or expression.
  • Present associated neurodegenerative pathology.
  • Present any pathology underlying the acquired brain damage (diabetes, heart disease, COPD, etc.), heart disease, COPD, etc.).
  • Voluntarily refuse to participate in the study.

Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
Control GroupConventional therapy sessionsControl Group (CG) which received their usual sessions of conventional therapy.
Experimental GroupConventional therapy sessions plus Nintendo SwitchExperimental Group (EG) which received therapy with Nintendo Switch plus their usual sessions of conventional therapy.
Primary Outcome Measures
NameTimeMethod
Fugl-MeyerPre-intervention and post-intervention (up to 1-2 weeks)

This scale assesses the patient's motor function, sensory function, muscle balance, range of joint mobility and joint pain.

AbilhandPre-intervention and post-intervention (up to 1-2 weeks)

It is an assessment test that measures the degree of difficulty perceived by the patient in performing the 23 activities of daily living.

Function in Sitting Test (FIST)Pre-intervention and post-intervention (up to 1-2 weeks)

It is a scale that assesses the postural control deficits presented by the patient in sedentary position in the event of imbalance, reaching on the floor, etc.

MEC-LoboPre-intervention and post-intervention (up to 1-2 weeks)

This is a scale that allows us to evaluate the cognitive status of patients. The lower the score, the greater the cognitive impairment.

Berg Balance Scale (BBS)Pre-intervention and post-intervention (up to 1-2 weeks)

The scale is used to measure balance mainly in standing position in patients with different types of pathologies.

Secondary Outcome Measures
NameTimeMethod
Client Satisfaction Questionnaire (CSQ-8)Post-intervention (up to 1-2 weeks)

Self-administered questionnaire that evaluates the level of satisfaction in relation to the care and quality of care received.

Trial Locations

Locations (1)

Universidad Rey Juan Carlos

🇪🇸

Móstoles, Madrid, Spain

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