The efficacy of playing a virtual reality (VR) game in modulating pain for children with acute burn injuries: A randomised controlled trial
Completed
- Conditions
- Injury, Occupational Diseases, PoisoningPaediatric burnsBurns
- Registration Number
- ISRCTN87413556
- Lead Sponsor
- Women's and Children's Hospital (Australia)
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Completed
- Sex
- All
- Target Recruitment
- 9
Inclusion Criteria
All children admitted to one specific ward (Newlands Ward), Women's and Children's Hospital, aged between 5 and 18 years, having burns to more than three percent of their body surface area, and requiring dressing changes, were eligible for inclusion in the study.
Exclusion Criteria
Children with burns to their hands, face or head, past history of epilepsy and reduced intellectual capacity were not included, as they would have been unable to appropriately use the VR equipment.
Study & Design
- Study Type
- Interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method The subjects were asked to score their average pain experience at the end of each phase of the dressing change procedure (VR and pharmacological analgesics, and pharmacological analgesics only). Pain was scored using a modified self-report Faces pain scale. The scale depicts increasing levels of pain and is offered in combination with a visual analogue scale of 0-10, associated with each picture representing a level of pain. Parents/carers and nurses were also interviewed by the data collector at these times, using open ended questions to obtain views regarding the child's anxiety and perception of pain, and utility of VR in a clinical setting.
- Secondary Outcome Measures
Name Time Method ot provided at time of registration