The feasibility and utility of using an accessible controller to improve motor and sensory function in people recovering from stroke through computer gaming: A randomised controlled pilot study.
- Conditions
- StrokeStroke - IschaemicStroke - HaemorrhagicPhysical Medicine / Rehabilitation - Physiotherapy
- Registration Number
- ACTRN12616000157471
- Lead Sponsor
- niversity of South Australia
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Recruiting
- Sex
- All
- Target Recruitment
- 30
Aged over 18 years old
Willing and capable to give informed consent
Diagnosed with first time stroke; either ischemic or hemorrhagic
Hemiparetic hand able to sit on Orby, either by itself or strapped
Having sufficient shoulder range of movement and control for hand to be strapped;
approximately 70 degrees shoulder flexion, neutral wrist and mid pronation/supination
Able to focus and respond to screen-based games
Significantly reduced vision or perception - unable to see/read computer screen
Behavioral issues that preclude participation in seated computer gaming tasks
Epilepsy
A fixed contracture that prevents passive opening of the hand to place on ‘Orby’
Inability to follow instructions and answer written questions in English
Study & Design
- Study Type
- Interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method
- Secondary Outcome Measures
Name Time Method