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EFFECTS OF EXERCISE WITH NINTENDO RING FIT ADVENTURE ON BALANCE IN SEDENTARY YOUNG ADULTS

Phase 3
Completed
Conditions
Young adults with a sedentary lifestyle
Nintendo switch
Ring Fit Adventure
Balance
Registration Number
TCTR20201218002
Lead Sponsor
Faculty of Allied Health Sciences, Chulalongkorn University
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Completed
Sex
All
Target Recruitment
30
Inclusion Criteria

1. Early adults age between 18-35 years old
2. Exercised less than 30 minutes per day and never received an exercise program during the three months prior to participating in the study.
3. Can read and write Thai
4. No vision problems that cannot be corrected by wearing glasses.
5. No problems with hearing.
6. Able to stand with their eyes closed on both legs by themselves for 30 seconds.
7. Able to stand on one leg by themselves for 30 seconds.
8. No problems with the musculoskeletal system affecting the ability to balance during the 6 months prior to the study

Exclusion Criteria

1. A participant is injured or falls during the study.
2. A research participant wishes to withdraw from the study.
3. Less than 80% of exercise participation (less than 10 from 12 exercise programs).

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Single leg stance test pre-training, pPost-training (4 week) center of pressure sway velocity,Limit of stability test pre-training, post-training (4 week) reaction time, COG movement velocity, maximum excursion, endpoint excursion ,Modified Clinical Test of Sensory Interaction in Balance (MCTSIB) pre-training, post-training (4 week) center of pressure sway velocity
Secondary Outcome Measures
NameTimeMethod
none none none
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