Preliminary Implementation and Development of an Enjoyable Virtual Reality Exercise Program for the Prevention of Cardiometabolic Disease Among Children With Disabilities in School Settings
Overview
- Phase
- Early Phase 1
- Intervention
- Not specified
- Conditions
- Disability Physical
- Sponsor
- University of Alabama at Birmingham
- Enrollment
- 9
- Locations
- 1
- Primary Endpoint
- Attendance
- Status
- Completed
- Last Updated
- last year
Overview
Brief Summary
The purpose of this study is to work with a community engagement group to develop and pilot a protocol for a virtual reality exergaming program for children with special needs at a high school.
Detailed Description
A virtual reality exercise program will be run during school special physical education hours at a public high school. The program will be implemented by a person with cerebral palsy. The exercise will include rhythmic movement to music and fitness games.
Investigators
Byron Lai
Assistant Professor
University of Alabama at Birmingham
Eligibility Criteria
Inclusion Criteria
- •Enrolled in school special physical education or self-reported disability
- •Note from physician permitting participation in moderate intensity exercise or cleared for sport participation through physical examination that was on file by the school
- •Ability to communicate in English (or a caregiver)
Exclusion Criteria
- •Complete blindness or deafness
- •Condition that may make participation unsafe
Outcomes
Primary Outcomes
Attendance
Time Frame: Weeks 1 to 6
The percentage of session attended over the 6 week duration. Values were found by taking the total number of session attended by each group, divided by the total number of session across 6 weeks.
Move Minutes
Time Frame: Weeks 1 to 6
Average Move minutes obtained per week. Move minutes across the 6 week duration were summed and averaged per group at the given exercise perscription.
Secondary Outcomes
- Walking Endurance(Week 1 and Week 6)
- Hand Grip Strength(Week 1 and Week 6)