Assessing the Feasibility of Using Virtual Reality Experiences in Older Adults
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 52
- 试验地点
- 1
- 主要终点
- Edmonton Symptom Assessment Scale (ESASr)
研究概览
简要总结
To assess the feasibility of using computer-generated VR (CG-VR) and film-based VR (FB-VR) in seriously ill older adults
详细描述
Background and Significance
Seriously ill older adults frequently harbor unfulfilled end-of-life aspirations, commonly referred to as "bucket list" experiences. Advanced illness, functional decline, and the constraints of institutional living typically render travel and other real world experiences largely unattainable for this population. Virtual reality (VR) technology, now widely commercially available, may offer an accessible means of delivering immersive surrogate experiences at the bedside. However, the feasibility of VR engagement among seriously ill nursing home residents - including their capacity to tolerate head-mounted display use, sustain attention during immersion, and derive meaningful benefit - has not been adequately established. The present study seeks to address this gap.
Specific Aims:
- To determine the feasibility of administering immersive VR experiences to seriously ill older adult nursing home residents using a commercially available head-mounted display.
- To compare participant ability to tolerate two distinct VR delivery modalities: computer-generated virtual reality (CG-VR) and film-based virtual reality (FB-VR).
- To explore, through qualitative inquiry, participant perceptions of VR as a vehicle for fulfilling personally meaningful experiences (virtual bucket-listing).
Study Design
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Supportive Care
- 盲法
- Single (Participant)
盲法说明
Participants were randomly assigned to a virtual waterfall experience (computer generated or film-based) for three minutes.
入排标准
- 年龄范围
- 65 Months 至 —(Child, Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •Seriously ill nursing home residents identified by their care team as able to participate.
排除标准
- •<65 years of age
研究组 & 干预措施
Computer-generated VR waterfalls
This is a computer-generated VR waterfalls
干预措施: Feasibility of using VR (Other)
Film-based VR waterfalls
This is a film-based VR waterfalls
干预措施: Feasibility of using VR (Other)
结局指标
主要结局
Edmonton Symptom Assessment Scale (ESASr)
时间窗: Baseline
ESAS-r assessed nine common symptoms (Pain, Fatigue, Nausea, Depression, Anxiety, Drowsiness, Shortness of Breath, Appetite, and Wellbeing) on 0-10 scales. (cite) A sleep item was also included.
Relaxation scale
时间窗: Immediately before and after the 3-minute VR exposure.
Relaxation was assessed with a single item (0 = not relaxed at all; 10 = extremely relaxed)
次要结局
未报告次要终点
研究者
VJ Periyakoil
Professor
Stanford University
