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临床试验/NCT07584980
NCT07584980尚未招募不适用

Evaluation of the Effectiveness of Two Different Teaching Methods in Developing Intramuscular Injection Application Skills in Nursing Students

Kocaeli Sağlık ve Teknoloji Üniversitesi1 个研究点 分布在 1 个国家目标入组 60 人开始时间: 2026年5月25日最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
尚未招募
发起方
入组人数
60
试验地点
1
主要终点
intramuscular injection skill levels

研究概览

简要总结

Aim:

The aim of this study is to evaluate the effects of computer-assisted games and high-fidelity simulation methods in developing intramuscular (IM) injection application skills among nursing students. The goal is to identify the differences in students' knowledge level, skills, self-directed learning levels, and satisfaction levels.

Method:

The research is designed as a pre-test/post-test two-group randomized experimental study. The independent variables of the study are the teaching methods used to enhance students' IM injection skills. The dependent variables are the students' knowledge, skills, self-directed learning, and satisfaction levels.

Data Collection Tools: Student Information Form, IM Injection Knowledge Form, IM Injection Application Checklist, Visual Analogue Scale, Self-Directed Learning Styles Scale

Implementation Phase:

Informed consent will be obtained from students who agree to participate in the study. The students will receive theoretical information about the IM injection application. They will be randomly assigned to two groups, with each group receiving different teaching methods. As a result, the students' knowledge and skill levels will be evaluated.

Expected Outcomes:

It is anticipated that the research will compare the effects of computer-assisted games and high-fidelity simulation methods on nursing students' IM injection application skills. This study emphasizes the necessity of new teaching methods in nursing education and aims to enhance students' clinical practice competencies.

详细描述

Research Title:

Evaluation of the Effectiveness of Two Different Teaching Methods in Developing Intramuscular Injection Application Skills in Nursing Students.

Research Objective:

The primary aim of this study is to evaluate the effects of two different teaching methods, namely computer-assisted games and high-fidelity simulation, on developing intramuscular (IM) injection application skills among nursing students. In this context, the goal is to identify the differences in students' knowledge levels, skills, self-directed learning levels, and satisfaction levels. Enhancing students' cognitive, affective, and psychomotor skills during nursing education is crucial, especially for the IM injection application, which is commonly used in the nursing profession.

Importance of the Research:

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Other
盲法
None

入排标准

年龄范围
18 Years 至 —(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • Being a first-time participant in the Fundamentals of Nursing course, Having no communication issues related to vision or hearing, Attending classes during the period when the project will be conducted, Being willing to participate in the project.

排除标准

  • Being a graduate of a Health Vocational High School, Scoring below 70 points on the IM Injection Knowledge Form.

研究组 & 干预措施

SİMÜLATİON

Active Comparator

干预措施: SİMÜLATİON (Other)

COMPUTER GAMES

Active Comparator

干预措施: COMPUTER GAMES (Other)

结局指标

主要结局

intramuscular injection skill levels

时间窗: One week after the training

As a result of the implementation of two different teaching methods (high-fidelity simulation model and computer-assisted games), students' Intramuscular Injection Checklist will be evaluated.

self-directed learning skills

时间窗: One week after the training

As a result of the implementation of two different teaching methods (high-fidelity simulation model and computer-assisted games),Self-Directed Learning Styles will be evaluated.

intramuscular injection training satisfaction will be evaluated

时间窗: One week after the training

As a result of the implementation of two different teaching methods (high-fidelity simulation model and computer-assisted games), Visual analog scala will be evaluated.

次要结局

未报告次要终点

研究者

发起方
Kocaeli Sağlık ve Teknoloji Üniversitesi
申办方类型
Other
责任方
Principal Investigator
主要研究者

Azzet Yüksel

ASSISTANT PROFESSOR

Kocaeli Sağlık ve Teknoloji Üniversitesi

研究点 (1)

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