跳至主要内容
临床试验/NCT03906994
NCT03906994撤回不适用

Treating Amblyopia in Adults With Interactive Video Games

Mayo Clinic0 个研究点开始时间: 2019年10月1日最近更新:
适应症

试验速览

阶段
不适用
状态
撤回
发起方
Mayo Clinic
主要终点
Change in visual acuity

研究概览

简要总结

Researchers are trying to determine whether interactive video game play, while wearing a patch over better-seeing eye, will improve subject reduced vision (amblyopia).

详细描述

The purpose of this research is to determine whether amblyopia (reduced vision in one eye) in adults can be improved using interactive video game play.

Study participation involves playing the video game Mario KartTM (provided by the study), while wearing a patch over their better-seeing eye. Participants are asked to play the game for a total of 40 hours over a one-month period.

The primary outcome measure will be LogMAR visual acuity measured 1 month after initiating game play.

研究设计

研究类型
Interventional
分配方式
Na
干预模型
Single Group
主要目的
Treatment
盲法
None

入排标准

年龄范围
18 Years 至 —(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • Aged >17 years old
  • Refraction within past year and wearing updated glasses or contact lenses
  • Diagnosis of strabismic, anisometropic or combined amblyopia (> 2 lines inter-ocular difference)
  • Stable visual acuity as defined as <1 LogMAR change over 2 visits 8 weeks apart, or wearing glasses for at least 16 weeks

排除标准

  • Monovision and unwilling to wear corrective glasses
  • Allergy to adhesive bandages
  • Women who are currently pregnant

结局指标

主要结局

Change in visual acuity

时间窗: Baseline, one month

measured using the LogMAR (Logarithm of the Minimum Angle of Resolution) chart comprised of rows of letters to estimate visual acuity

次要结局

未报告次要终点

研究者

发起方
Mayo Clinic
申办方类型
Other
责任方
Principal Investigator
主要研究者

Erick D. Bothun

Principal Investigator

Mayo Clinic

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