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临床试验/NCT06854991
NCT06854991Enrolling By Invitation不适用

Neuroimaging Biomarkers for Assessing Brain Mechanisms Mediating Virtual Reality Anxiety and Pain Management

Nationwide Children's Hospital2 个研究点 分布在 1 个国家目标入组 20 人开始时间: 2025年8月4日最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
Enrolling By Invitation
入组人数
20
试验地点
2
主要终点
Difference in brain activation picked up on fNIRS between the active VR, passive VR, iPad game, and control conditions

研究概览

简要总结

The objective of this study is to develop central nervous system (CNS) biomarkers of pain experienced during medical procedures and pain relief induced by Virtual Reality Pain Alleviation Therapy (VR-PAT). The study team plans to use innovative functional near-infrared spectroscopy (fNIRS) to identify and quantify the targeted CNS biomarkers. The ultimate goal of this project is to optimize the CNS biomarkers for predicting and/or monitoring response to virtual reality (VR)-based pain reduction approaches for pain management in clinical trials.

20 healthy children will be recruited for a 1-hour research visit where they will wear a blood pressure cuff to simulate pain and an fNIRS neuroimaging device while playing an immersive/engaging VR game, a passive VR video, and an iPad game.

详细描述

The objective of this study is to develop central nervous system (CNS) biomarkers of pain experienced during medical procedures and pain relief induced by Virtual Reality Pain Alleviation Therapy (VR-PAT). The study team plans to use innovative functional near-infrared spectroscopy (fNIRS) to identify and quantify the targeted CNS biomarkers. The ultimate goal of this project is to optimize the CNS biomarkers for predicting and/or monitoring response to VR-based pain reduction approaches for pain management in clinical trials.

Collaboration will occur through a team science model to address the following three specific aims:

Aim 1: To quantify the central nervous system (CNS) responses associated with self-reported pain intensity during a simulated pain condition.

Aim 2: To assess brain response patterns to virtual reality (VR)-based interventions for pain management.

Aim 3: To assess the degree to which objective brain measures and brain responses to VR intervention modulate objective brain markers of pain.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Crossover
主要目的
Other
盲法
None

入排标准

年龄范围
6 Years 至 17 Years(Child)
性别
All
接受健康志愿者
是

入选标准

  • •Age 6-17 years, inclusive
  • •Subjects and legal guardians can communicate (read and write) using English

排除标准

  • •Currently experiencing any pain (acute or chronic)
  • •Took any pain medication within the past 12 hours
  • •Vision, hearing, or cognitive/motor impairments preventing valid administration of study measures
  • •History of motion sickness, seizure disorder, dizziness, or migraine headaches precipitated by visual auras
  • •Minors in foster care, incarcerated, or currently pregnant

研究组 & 干预措施

Control

No Intervention

Participants will wear an fNIRS neuroimaging device and undergo an experimental pain session using a blood pressure cuff around the calf. No distraction tool will be used.

iPad game

Active Comparator

Participants will wear an fNIRS neuroimaging device and undergo an experimental pain session using a blood pressure cuff around the calf. Participants actively play the same VR game on an iPad, without the immersion of a VR headset.

干预措施: iPad (Other)

Active VR-PAT

Experimental

Participants will wear an fNIRS neuroimaging device and undergo an experimental pain session using a blood pressure cuff around the calf. Participants actively play an engaging virtual reality game on a VR headset.

干预措施: Active VR-PAT (Other)

Passive VR-PAT

Active Comparator

Participants will wear an fNIRS neuroimaging device and undergo an experimental pain session using a blood pressure cuff around the calf. Participants view a video of the same VR game on a VR headset, without engagement.

干预措施: Passive VR-PAT (Other)

结局指标

主要结局

Difference in brain activation picked up on fNIRS between the active VR, passive VR, iPad game, and control conditions

时间窗: Assessed continuously throughout the simulated pain session (60 minutes) for one visit

Mean within subject fNIRS signals of brain activation

次要结局

未报告次要终点

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

Henry Xiang

Director, Center for Pediatric Trauma Research

Nationwide Children's Hospital

研究点 (2)

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