跳至主要内容
临床试验/NCT03869489
NCT03869489撤回不适用

Decision Making in Video Games

Tufts University2 个研究点 分布在 1 个国家开始时间: 2019年11月最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
撤回
试验地点
2
主要终点
Avoidance-Approach time difference

研究概览

简要总结

The purpose of this study is to determine whether anodal transcranial direct current stimulation (tDCS) applied to the left dorsolateral prefrontal cortex induces approach motivation, and whether anodal tDCS applied to the right dorsolateral prefrontal cortex induces avoidance motivation. This study consists of three experiments: one in which an approach/avoidance video game is validated, one in which the effect of anger and fear on approach/avoidance is studied, and one in which the effect of tDCS is studied. Only the experiment in which the effect of tDCS is studied involves tDCS.

研究设计

研究类型
Interventional
分配方式
Non Randomized
干预模型
Single Group
主要目的
Basic Science
盲法
Single (Participant)

入排标准

年龄范围
18 Years 至 35 Years(Adult)
性别
All
接受健康志愿者

入选标准

  • Normal hearing and vision

排除标准

  • Left-handedness
  • History of seizure, head injury (including neurosurgery), brain injury, diagnosis or a neurological or psychiatric disorder, metal in the head, sensitive scalp
  • History of anxiolytic and/or antidepressant medications
  • Participation in Experiment #1 or Experiment #2 of the larger study

研究组 & 干预措施

Sham tDCS stimulation

Sham Comparator

干预措施: Sham tDCS stimulation (Device)

Anodal right dorsolateral prefrontal cortex tDCS stimulation

Experimental

干预措施: Anodal right dorsolateral prefrontal cortex tDCS stimulation (Device)

Anodal left dorsolateral prefrontal cortex tDCS stimulation

Experimental

干预措施: Anodal left dorsolateral prefrontal cortex tDCS stimulation (Device)

结局指标

主要结局

Avoidance-Approach time difference

时间窗: 1 year

Median of the difference between time to approach and time to avoid a stimulus

次要结局

未报告次要终点

研究者

申办方类型
Other
责任方
Sponsor

研究点 (2)

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