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临床试验/NCT02215421
NCT02215421撤回不适用

Kiddio Food Fight: Training Parents in Effective Vegetable Parenting

Archimage, Inc.1 个研究点 分布在 1 个国家开始时间: 2015年6月1日最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
撤回
发起方
试验地点
1
主要终点
Change in Parent Reported Child Vegetable FFQ

研究概览

简要总结

A 20 episode video game called Mommio simulates parent-child feeding interactions for parents of 3-5 year old children within a storyline addressing a problem commonly reported by parents (getting their 3-5 yo to taste a vegetable, which is often a first step toward eating the vegetable), thereby training parents in effective food parenting practices. This research evaluates whether the 20 episodes targeting barriers identified by parents across five levels of difficulty influences vegetable parenting practices and children's dietary intake. We had to discontinue the study since changes in commercial availability of game development software required reprogramming and available funding did not allow for completion of game programming. Thus, no game evaluation was possible.

详细描述

Video games for parents that simulate interactions with a child using a narrative, offering feedback on performance and goal setting for changing practices in the real world, and addressing vegetable (V) feeding problems commonly reported by parents, may elicit desirable cognitive, affective, and behavioral outcomes.

The rationale for training parents of preschool children in effective V parenting practices is that: 1) parents have an important influence on young children's dietary intake; 2) child dietary intake tracks into the adult years; and 3) high V consumption protects against several chronic diseases later in life. Since parents of young children commonly complain about not getting their child to eat V, there should be broad interest in playing Mommio.

A pre-post randomized clinical trial with 110 parents of 3-5 year olds who report having difficulty getting their child to eat vegetables will be employed. The primary outcome will be parent report of children's dietary intake; the secondary outcome will be use of V parenting practices.

We had to discontinue the study since changes in commercial availability of game development software required reprogramming and available funding did not allow for completion of game programming. Thus, no game evaluation was possible.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Prevention
盲法
Single (Outcomes Assessor)

入排标准

年龄范围
18 Years 至 45 Years(Adult)
性别
All
接受健康志愿者
是

入选标准

  • •being a parent of a child 3-5 years old
  • •willing to complete all measures
  • •having an iPhone.

排除标准

  • •the parent not speaking English (since the games are in English alone, due to budget constraints);
  • •having a 3-5 year old child with a medical condition that influences diet; or
  • •a parent with an illness that impairs the ability to complete questionnaires

研究组 & 干预措施

Play Mommio for 2 months

Experimental

The objective is to build parent's skills in encouraging their child to eat vegetables. The player is asked to read a novella, "Totally Frobisher" (providing backstory to the game), and play a game called Mommio (a "casual" video game for parents of 3 to 5 year old children). The player calls Kiddio, the child character, to dinner, and offers a vegetable (V) (selected from among several). Kiddio refuses. The player is offered a selection of V parenting statements (from the scientific literature on food parenting) or manipulation of the environment (e.g. turning off the kitchen TV) to control the situation and encourage the child to eat the V. As problems arise (e.g. a permissive father saying he doesn't like vegetables), the player must select ways to cope. Players set a goal to do with their child at home what they learned in the game. Game episodes include food store shopping, eating in the car, at grandma's, and at a fast food store.

干预措施: Mommio (Behavioral)

No game play

No Intervention

No intervention control.

结局指标

主要结局

Change in Parent Reported Child Vegetable FFQ

时间窗: One month from pre to post

To assess the preschool child's usual vegetable (V) intake, the participating parent will complete the V items from a 36 item FV screener which was demonstrated to have acceptable correlations with serum lycopene, lutein, cryptoxanthin, alphacarotene, and beta-carotene with a validity coefficient (r=0.35 with total carotenoids) comparable to the sum of three 24-hour dietary recalls. Parents have been shown to reliably and validly report preschool child diet intake. The response scales will be worded to reflect child's intake in the previous week. Item responses will be summed to estimate number of V servings consumed in the previous week. This questionnaire has been validated for parent report on children, and was sensitive to change.

次要结局

  • Change in Vegetable Parenting Practices Questionnaire(One month from pre to post)

研究者

发起方
Archimage, Inc.
申办方类型
Industry
责任方
Sponsor

研究点 (1)

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