Investigating the Use of Virtual Reality in Psychedelic Research or Clinical Practice
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 发起方
- 入组人数
- 10
- 试验地点
- 2
- 主要终点
- Assess subjective experience of novel VRP (DeepDream) comparable to a standard dose of psychedelics.
研究概览
简要总结
The purpose of this study is to evaluate a novel VRP.
详细描述
The primary objective of this study is to determine whether the subjective experience of a novel VRP (DeepDream) will be comparable to a standard dose of psychedelics. This study also looks to compare the subjective experience of DeepDream VRP to other available VR modalities developed to mimic psychedelic subjective experience along with assessing the incidence of VRP adverse effects.
研究设计
- 研究类型
- Observational
- 观察模型
- Case Crossover
- 时间视角
- Other
入排标准
- 年龄范围
- 21 Years 至 65 Years(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Ability to provide informed consent
- •No history or current DSM-V diagnosis
排除标准
- •Unstable medical conditions
结局指标
主要结局
Assess subjective experience of novel VRP (DeepDream) comparable to a standard dose of psychedelics.
时间窗: Day 0 through Day 30
Subject experience will be assessed using the Altered States of Consciousness Rating Scale.
次要结局
- Assess the incidence of VRP adverse effects, principally virtual reality sickness (VRS) and neck and upper back pain.(Day 0 through Day 30)
研究者
Anahita Bassir Nia
Assistant Professor of Psychiatry
Yale University
