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临床试验/IRCT20240517061821N1
IRCT20240517061821N1尚未招募Unknown

Designing and evaluating a serious game based on virtual reality in order to promote cognitive motor rehabilitation of stroke patients in daily life activities

Tabriz University of Medical Sciences0 个研究点目标入组 20 人开始时间: 待定最近更新:
适应症

试验速览

阶段
Unknown
状态
尚未招募
入组人数
20

研究概览

简要总结

暂无简介。

研究设计

研究类型
Interventional

入排标准

年龄范围
18 years 至 no limit(—)
性别
All

入选标准

  • It has been sprayed for six months (according to the effectiveness of the intervention) after a stroke
  • Have a stable and cooperative clinical condition
  • Participants had to score above 22 on the Minimal or Summary Mental Status Examination (MMSE) for cognitive characteristics
  • Scored higher than 18 in Vogel-Meier assessment (upper limb) (Persian version) to evaluate sensorimotor function.
  • It is possible to work with the Purdue pegboard tool to check finger function.

排除标准

  • Physical inability to independently use the virtual reality system (that is, both limbs do not have the necessary movement function or have less movement, which is determined by the Fogel-Meier and Purdue pegboard tests.
  • Vision issues (eg, visual impairment, also report any metal implants due to orthopedic conditions or other neurological disorders such as Parkinson's disease, vestibular defects, peripheral neuropathy, or unstable epilepsy).
  • Such as lack of awareness of the environment, forgetfulness, loss or cases that did not receive the required score in the Mental Status Test (MMSE).

研究者

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