Development and Evaluation of Hygie, a New Serious Game for Continuing Medical Education of General Practitioners: a Randomized Trial
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 发起方
- 入组人数
- 3,398
- 试验地点
- 1
- 主要终点
- Knowledge test
研究概览
简要总结
We produced a prototype video game called Hygie on the 5 most common reasons of consultation in general practice using 9 articles from independent journals based on evidence (reviews by Prescrire and Minerva). We then carried out a randomized trial comparing the learning provided by a week of access to the game versus source articles, in a population of clinical supervisors (CS) from 13 French departments of general practice.
详细描述
Continuing medical education is important but burdensome work for general practitioners. Current training tools have limitations and may lack the ability to engage some practitioners. Serious games are new pedagogical tools that use video games as engaging education tools. They have significant advantages in terms of efficiency and dissemination.
The aim of this work was to create a new serious game and to evaluate it in terms of efficiency and satisfaction, comparing it with a traditional method of continuing education: article reading.
We produced a prototype video game called Hygie on the 5 most common reasons of consultation in general practice using 9 articles from independent journals based on evidence (reviews by Prescrire and Minerva). We then carried out a randomized trial comparing the learning provided by a week of access to the game versus source articles, in a population of clinical supervisors (CS) from 14 French departments of general practice.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Other
- 盲法
- Quadruple (Participant, Care Provider, Investigator, Outcomes Assessor)
盲法说明
double-blinded randomized trial : Participants do not know their assignment group. The questionnaires, identical in both groups, were completed by the participants and blinded from their assignment group.
入排标准
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •to be a french general practice clinical supervisor
排除标准
- 未提供
研究组 & 干预措施
Hygie game
Prototype video game called Hygie on the 5 most common reasons of consultation in general practice using 9 articles from independent journals based on evidence (reviews by Prescrire and Minerva).
干预措施: Hygie (Device)
Source articles
9 articles from independent journals based on evidence (reviews by Prescrire and Minerva)
干预措施: Source articles (Device)
结局指标
主要结局
Knowledge test
时间窗: completed 3 to 5 weeks after the end of the intervention, i.e. 4 to 6 weeks after randomization
Mean score at a final knowledge test
Delta knowledge
时间窗: pretest before randomization, posttest 3 to 5 weeks after the end of the intervention (i.e. 4 to 6 weeks after randomization)
Mean difference score between knowledge pretest and final knowledge test (posttest
次要结局
- Satisfaction(one week after randomization (end of access to support))
- Playing time(during the first week of access to support of intervention)
- Use in practice(completed 3 to 5 weeks after the end of the intervention, i.e. 4 to 6 weeks after randomization)
研究者
Louis-Baptiste Jaunay
Researcher
Hygie
