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Immediate effect of the virtual reality game for the upper limb on the brain and muscular activity in the patient after stroke.

Not Applicable
Conditions
Stroke, not specified as hemorrahgic or ischemic.
Registration Number
RBR-73xp36
Lead Sponsor
niversidade Federal de Alfenas
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Data analysis completed
Sex
Not specified
Target Recruitment
Not specified
Inclusion Criteria

Inclusion criteria were to present clinical diagnosis of ischemic or hemorrhagic stroke; being in the chronic phase of the disease with an occurrence of more than 3 months; presence of left or right hemiparesis; being of both sexes; regardless of ethnicity, race, and socioeconomic-cultural level, and to present mental competence assessed by the Mental State Mini-Exam.

Exclusion Criteria

Low level of mental competence; present hemiplegia or severe spasticity (assessed by Modified Ashworth scale - grade 4), and make use of a myorelaxant medication.

Study & Design

Study Type
Intervention
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Secondary Outcome Measures
NameTimeMethod
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