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sing Interactive Virtual Reality Exposure to Understand Aggressive Behavior Problems in Youth; A pilot-study

Phase 2
Completed
Conditions
Aggression
10012562
Registration Number
NL-OMON45580
Lead Sponsor
niversiteit Utrecht
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Completed
Sex
Not specified
Target Recruitment
40
Inclusion Criteria

Boys 8-12 years.
Twenty participants recruited in regular education and 20 boys recruited in special education for children with disruptive behavior problems
Teacher Report Form (TRF) score above the 90th percentile for participants recruited in special education.

Exclusion Criteria

Autism Spectrum problems as indicated by Social Responsiveness Scale score > 76
Low intelligence as indicated by IQ < 70 in school records
Motion sickness

Study & Design

Study Type
Observational non invasive
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
<p>Aggression<br /><br>Social information processing<br /><br>Emotional involvement in Virtual Reality-environments and vignettes<br /><br>Qualitative feedback about features of VR environments </p><br>
Secondary Outcome Measures
NameTimeMethod
<p>N.A.</p><br>
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