sing Interactive Virtual Reality Exposure to Understand Aggressive Behavior Problems in Youth; A pilot-study
Phase 2
Completed
- Conditions
- Aggression10012562
- Registration Number
- NL-OMON45580
- Lead Sponsor
- niversiteit Utrecht
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Completed
- Sex
- Not specified
- Target Recruitment
- 40
Inclusion Criteria
Boys 8-12 years.
Twenty participants recruited in regular education and 20 boys recruited in special education for children with disruptive behavior problems
Teacher Report Form (TRF) score above the 90th percentile for participants recruited in special education.
Exclusion Criteria
Autism Spectrum problems as indicated by Social Responsiveness Scale score > 76
Low intelligence as indicated by IQ < 70 in school records
Motion sickness
Study & Design
- Study Type
- Observational non invasive
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method <p>Aggression<br /><br>Social information processing<br /><br>Emotional involvement in Virtual Reality-environments and vignettes<br /><br>Qualitative feedback about features of VR environments </p><br>
- Secondary Outcome Measures
Name Time Method <p>N.A.</p><br>