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Clinical Trials/NCT05985746
NCT05985746
Completed
Not Applicable

Effectiveness of Augmented Reality in Anatomy Education: The TEACHANATOMY Randomized Clinical Trial

Balgrist University Hospital1 site in 1 country48 target enrollmentAugust 21, 2022

Overview

Phase
Not Applicable
Intervention
Not specified
Conditions
Augmented Reality
Sponsor
Balgrist University Hospital
Enrollment
48
Locations
1
Primary Endpoint
Knowledge acquisition
Status
Completed
Last Updated
2 years ago

Overview

Brief Summary

The goal of this clinical trial is to assess the efficacy of augmented reality (AR) in anatomy teaching.

The main question to answer is: Is 3-Dimensional AR technology more effective than traditional learning methods in anatomy education? In this clinical trial undergraduate medical students with no prior anatomy education will be recruited. Participants in the AR group will learn the anatomy of the cranial nerves with an AR application using Microsoft HoloLens 2, whereas participants in the control group will learn with traditional learning methods (textbooks, atlases, videos, and online learning programs).

Detailed Description

Anatomy is a central part in medical training and is traditionally taught through lectures, textbooks, videos and cadaver dissections. Cadaver dissections are important to understand spatial relationships and individual variations of anatomical structures. In many universities, however, financial and ethical considerations, as well as uncommon circumstances such as the COVID-19 pandemic, have restricted access to cadaver dissections. Consequently, new teaching methods based on visual technologies such as augmented reality (AR) are being implemented worldwide. AR can generate realistic 3-dimensional (3D) images overlaid in the real-word environment, merging real and virtual world to provide an interactive learning experience. The use of such technologies in education is still in the early stages, and further research is needed to assess their beneficial impact in knowledge acquisition. The TEACHANATOMY project aim to develop a 3D, interactive AR teaching module focused on the anatomy of the cranial nerves. To assess its potential value in anatomy education, the investigators will perform a study to compare traditional learning methods based on textbooks, videos, and online resources, with the novel AR learning module using the HoloLens 2 (Microsoft Corporation). The goal is to assess whether AR technology can improve anatomical knowledge and enhance student's motivation and engagement.

Registry
clinicaltrials.gov
Start Date
August 21, 2022
End Date
October 24, 2022
Last Updated
2 years ago
Study Type
Interventional
Study Design
Parallel
Sex
All

Investigators

Sponsor
Balgrist University Hospital
Responsible Party
Principal Investigator
Principal Investigator

Lukas Zingg

Doctor of Medicine

Balgrist University Hospital

Eligibility Criteria

Inclusion Criteria

  • Medical students attending the 1st or 2nd year of undergraduate medical education
  • Must not have prior neuroanatomical education

Exclusion Criteria

  • Binocular vision disorder such as strabismus
  • Current head and/or neck injuries
  • Inflammation of the scalp and/or eye
  • Amputations or partial amputations of the hands

Outcomes

Primary Outcomes

Knowledge acquisition

Time Frame: Immediately after the study session, Day 1

The primary outcome will consist of the score in the final theoretical and practical tests. The theoretical test consist of 23 single and multiple-choice questions in which participants will be required to recognize and name the 12 cranial nerves, differentiate their main functions and the typology (sensory, motor, mixed), explain the relationships between their structure and function, and recognize lesions using case studies. In the practical part, participants will be required to mark specific nerves in a 3D-printed anatomical skull model. The duration of the test will be of 30 minutes.

Secondary Outcomes

  • Adverse Health Symptoms(Immediately after the knowledge acquisition test, Day 1.)
  • User experience(Immediately after the knowledge acquisition test, Day 1.)

Study Sites (1)

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