Effects of exercise using video game and nutritional guidance on musculoskeletal function in older wome
- Conditions
- sarcopenia, accidental falls, muscle strength, postural balance, flexibilityE01.370.600.425C10.597.613.612.500N06.850.135.122G11.427.690E01.370.600.700
- Registration Number
- RBR-8xkwyp
- Lead Sponsor
- iniversidade Federal do Paraná - UFPR
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Recruitment completed
- Sex
- Female
- Target Recruitment
- Not specified
Independent older women, 65 years and over; residents in the Curitiba city and metropolitan area, Parana, Brazil; inactive or moderately active; without cognitive impairment according to the Mini mental state examination
Volunteers with diagnosis of neurological disease and/or trauma and orthopedic fixation or prosthesis with metallic or non-metallic implants, cardiac, respiratory, kidney, liver, osteoporosis, diabetes, hypertension and endocrine decompensated; obese; use of medications that affect balance; visually impaired without the use of visual correctors; voluntary unavailable to participate in all stages of the study.
Study & Design
- Study Type
- Intervention
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method Increase of muscle strength assessed using isokinetic dynamometer. Increase of cross-sectional area and muscle volume assessed by MRI. Improvement of postural control evaluated on the force platform. Improvement of muscle architecture assessed by ultrasound. Improvement of range of motion assessed by fleximeter
- Secondary Outcome Measures
Name Time Method Secondaries outcomes are not expected