Efficacy of Exercise Videogames for Physical Activity Adoption and Maintenance
- Conditions
- Physical Activity
- Interventions
- Behavioral: Exercise Video GamesBehavioral: Aerobic ExerciseBehavioral: Home exercise videogamesBehavioral: Home Standard Exercise
- Registration Number
- NCT03298919
- Lead Sponsor
- The Miriam Hospital
- Brief Summary
This is a 3-arm trial to compare exercise videogames versus traditional standard exercise using stationary bikes and treadmills versus a control condition. Results will examine minutes of physical activity at 12 weeks and 6 month follow up between conditions. We will also examine changes in indicators of cardiovascular health (e.g., body mass index, lipids) and changes in psychological factors that may be predictive of continued exercise engagement.
- Detailed Description
To test the efficacy of a 12-week supervised, laboratory based program of an exercise videogame (EVG) program to increase time spent in moderate-to-vigorous physical activity (MVPA) and improve cardiovascular health and fitness indices compared to Standard and Control programs. Participants will be randomly assigned to (1) a supervised program of Exercise Videogames (EVG); (2) a supervised standard exercise program (Standard), using aerobic exercise equipment (e.g., treadmill, stationary bike); or (3) a Control condition. We will also examine the effect of home-based exercise videogames compared to a home-based standard PA program on MVPA maintenance during the 6-month follow up period. We will examine changes in cardiorespiratory fitness (i.e., estimated VO2max), blood pressure, resting heart rate, body composition and blood lipids at baseline, week 12 and at 6-months follow up. We will also examine changes in theoretically-based cognitive and affective constructs associated with physical activity including: enjoyment, outcome expectations, self-efficacy, motivation, and goal-orientation.
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 283
- age > 18,
- In generally good health
- No medical conditions that would interfere with exercise
- Currently engaging in less than 60 minutes of physical activity per week
- body mass index over 40
- current or planned pregnancy
- hospitalization from a physical or mental disorder in the past 6 months
- hypertension (defined as: blood pressure ≥ 140/90)
- anti-hypertensive medication
- medications that may impair physical activity tolerance (e.g., beta blockers)
- current cardiovascular disease
- current pulmonary disease
- diabetes
- thyroid disorders
- renal or liver disease
- orthopedic conditions that would prevent or limit exercise
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description Exercise Videogames Exercise Video Games Exercise videogames 3 times weekly for 12 weeks followed by 6 months of home practice Exercise Videogames Home exercise videogames Exercise videogames 3 times weekly for 12 weeks followed by 6 months of home practice Standard Exercise Home Standard Exercise Exercise using aerobic equipment such as stationary bikes and treadmills 3 times weekly for 12 weeks followed by home practice Standard Exercise Aerobic Exercise Exercise using aerobic equipment such as stationary bikes and treadmills 3 times weekly for 12 weeks followed by home practice
- Primary Outcome Measures
Name Time Method MVPA 12 weeks moderate to vigorous physical activity minutes
MVPA Maintenance 6 months moderate to vigorous physical activity minutes
- Secondary Outcome Measures
Name Time Method
Trial Locations
- Locations (1)
The Miriam Hospital- CORO building
🇺🇸Providence, Rhode Island, United States