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临床试验/NCT02888314
NCT02888314已完成不适用

Pokemon Go and Physical Activity Online Survey

Duke University1 个研究点 分布在 1 个国家目标入组 167 人开始时间: 2016年8月最近更新:
适应症

试验速览

阶段
不适用
状态
已完成
入组人数
167
试验地点
1
主要终点
Average number of steps per day

研究概览

简要总结

The goal of this study to evaluate the association between Pokemon Go and physical activity through a survey among Pokemon Go players.

详细描述

Pokemon Go is a location-based reality mobile game for iOS and Android devices developed by Niantic. Making use of GPS and the camera of compatible devices, the game allows players to capture virtual creatures, called Pokemon, who appear on cellphone screens as though in the real world. In order to search and capture the Pokemon, the players needs to go out and become more active. For this reason, the game has great potential to promote physical activity. Nevertheless, there has no study evaluating the potential impact of Pokemon Go on physical activity. The investigator proposes a retrospective online survey. Participants are instructed to enter data of their daily physical activity as reported in iPhone Health App. Number of "Steps" and % greater than 10,000 steps/day will be compared before and after installing the Pokemon Go app.

研究设计

研究类型
Observational
观察模型
Cohort
时间视角
Retrospective

入排标准

性别
All
接受健康志愿者

入选标准

  • Subjects who use iPhone and have played Pokemon Go before July 31, 2016 and agree to consent to participate in the survey

排除标准

  • Subjects who do not use iPhone
  • Have not played Pokemon Go before July 31, 2016
  • Unable to provide informed consent

结局指标

主要结局

Average number of steps per day

时间窗: Between June 15 and July 31, 2016

Number of steps as reported on the iPhone Health app

Change in number of steps after Pokemon Go

时间窗: From June 15 to July 31, 2016, assessed up to 6 weeks

Differences in number of steps per day before and after Pokemon Go

次要结局

  • Greater than 10,000 steps per day(Between June 15 and July 31, 2016)

研究者

申办方类型
Other
责任方
Sponsor

研究点 (1)

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