Development of a smartphone VR application to support paediatric and adolescent cancer patients during proton therapy
Not Applicable
- Conditions
- Stress during radiation-treatment-sessions
- Registration Number
- DRKS00013601
- Lead Sponsor
- PROCO - Universität Duisburg-Essen
- Brief Summary
This exploratory study demonstrated the specification, implementation and safe application of a VR game dedicated to young proton therapy patients. Initial anecdotal evidence suggested that the VR gaming experience was well received and found to be helpful when preparing young patients for radiation therapy.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Complete
- Sex
- All
- Target Recruitment
- 7
Inclusion Criteria
Cancer-Treatment within the WPE
Exclusion Criteria
Stress / perception-disturbing Diseases
Study & Design
- Study Type
- interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method When the last group of patients has been observed, the results of these interviews may be compared to the ones of group A. <br>This is the endgoal and thus concludes the study.<br>The questions asked, are aimed towards the general perception, specifically stress perception during the treatment, and towards the specific perception of sounds, smells or movements.<br>The application needs to be finished before the interviews with group B may start and thus its development conditions the end. If the development is done within a month, the study will conclude one to three weeks after that.
- Secondary Outcome Measures
Name Time Method Infer from the evaluation of group B on possible improvements of the App.