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Use of Virtual Reality and Video Games in the Physiotherapy Treatment of Stroke Patients

Not Applicable
Completed
Conditions
Stroke
Virtual Reality
Physical Therapy
Interventions
Other: Neurological physiotherapy
Other: Virtual reality and video games
Registration Number
NCT05278403
Lead Sponsor
Universidad de Murcia
Brief Summary

Randomized clinical trial based on the application of virtual reality and video games together with physiotherapy treatment in stroke patients, with the main objective of determining their beneficial effects.

Detailed Description

21 participants who will be divided by randomization between a control group and an experimental group. The results will be quantified with the following scales: Modified Asworth (spasticity). Daniels et al (muscle strength) Tinetti (balance and gait) Berg (balance) Joint range

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
21
Inclusion Criteria
  • Patients receiving neurological physiotherapy treatment.
  • Patients who have suffered a stroke in the last two years.
  • Patients with an age range between 18 and 80 years old.
  • Patients with stroke with the ability to have minimal manual pressure with one limb.
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Exclusion Criteria
  • Patients with stroke who also have degenerative diseases such as Alzheimer's or Parkinson's.
  • Stroke patients who do not understand the instructions.
  • Patients who have undergone surgery on the evaluated limbs.
  • Patients with scars that limit movement.
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Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
Control groupNeurological physiotherapyConventional neurological physiotherapy treatment.
Experimental groupVirtual reality and video gamesConventional neurological physiotherapy treatment with the use of virtual reality and video games.
Experimental groupNeurological physiotherapyConventional neurological physiotherapy treatment with the use of virtual reality and video games.
Primary Outcome Measures
NameTimeMethod
StrengthOne month

Strength measurement using the Daniels and Worthingham Scale. Minimum value = 0 , maximum value = 5. Higher scores mean a better outcome.

SpasticityOne month

Spasticity measurement using the Ashworth modified scale. Minimum value = 0, maximum value = 4. Higher scores mean a worse outcome.

GaitOne month

Gait measurement using the Tinetti scale. Minimum value = 0, maximum value = 28. Higher scores mean a better outcome.

BalanceOne month

Balance using the Berg Balance Scale. Minimum value = 0, maximum value = 56. Higher scores mean a better outcome.

Joint rangeOne month

Joint range measure using goniometer

Secondary Outcome Measures
NameTimeMethod

Trial Locations

Locations (1)

Universidad de Murcia

🇪🇸

Murcia, Spain

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