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Electronic Games to Aid Motivation to Exercise (eGAME)

Not Applicable
Completed
Conditions
Overweight/obese
Public Health - Health promotion/education
Registration Number
ACTRN12607000632493
Lead Sponsor
Ralph Maddison
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Completed
Sex
All
Target Recruitment
330
Inclusion Criteria

Potential participants will be eligible to participate if they are =10 and <15 years, live in the greater Auckland area, own PlayStation2 or 3, play video games for 2 or more hours per week and are overweight according to Cole international cut-off values.

Exclusion Criteria

Potential participants will be excluded if they already own active video games or have a medical condition that would prohibit exercise.

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Change in BMI - Body Mass Index (kg/m2, z-score and centile) from baseline to 3 and 6 months.[Baseline, 3 months and 6 months.]
Secondary Outcome Measures
NameTimeMethod
Percent body fat (%)[Baseline, 3 months and 6 months.];Waist circumference (cm)[Baseline, 3 months and 6 months.];Physical fitness measured in VO2Max (ml/kg/min)[Baseline, 3 months and 6 months.];Physical Activity Questionnaire for Children score (self-report physical activity levels)[Baseline, 3 months and 6 months.];Average daily time spent in light to vigorous activities (minutes) as measured via accelerometry[Baseline, 3 months and 6 months.];Average daily time spent in active video games (minutes) (self-report)[Baseline, 3 months and 6 months.];Average daily time spent in non-active video games (minutes) (self-report)[Baseline, 3 months and 6 months.]
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