Mobile-based Games for Cognitive Training in Children With Neurodevelopmental Disorders
- Conditions
- Autism Spectrum Disorder
- Interventions
- Behavioral: Game-based cognitive training
- Registration Number
- NCT04308915
- Lead Sponsor
- Indian Institute of Technology Kanpur
- Brief Summary
Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder with characteristic deficits in social functioning and presence of stereotypic behavior. Several research studies have examined potential deficits in cognitive skills, such as working memory, in this condition. A meta-analysis of the studies aimed at evaluating working memory (WM) in autistic population suggested deficits in visual and verbal aspects of WM. Working memory training has also been studied in other neurodevelopmental disorders such as Attention Deficit Hyperactivity Disorder (ADHD). The study includes development of mobile-based games for training WM and other cognitive skills in patients and the evaluation of such training in reducing symptoms of ASD. These games may also be useful for other neurodevelopmental disorders.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 14
- Diagnosis of Autism Spectrum Disorder or another related neurodevelopmental disorder with symptoms of ASD
- Inability to use smartphones/tablets
- Serious intellectual disabilities.
- Sensory impairment
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- SINGLE_GROUP
- Arm && Interventions
Group Intervention Description Game-based training Game-based cognitive training Participants play games for cognitive training
- Primary Outcome Measures
Name Time Method Corsi Task Total Score change from baseline to program completion or last usage (up to 30 days of usage within 56-day trial period from the first day of data collection) It is an indicator of working memory. The minimum value is 0, the maximum value has no limit. Higher values mean better outcome.
Corsi Task Block Span change from baseline to program completion or last usage (up to 30 days of usage within 56-day trial period from the first day of data collection) It is an indicator of working memory. The value ranges between 0 and 9. Higher values mean better outcome.
- Secondary Outcome Measures
Name Time Method Autism Treatment Evaluation Checklist Total Score change from baseline to program completion or last usage (up to 30 days of usage within 56-day trial period from the first day of data collection) Autism Treatment Evaluation Checklist is a measure to evaluate treatments for Autism. The total score ranges between 0 and 179. Higher values mean better outcome.
Trial Locations
- Locations (1)
Indian Institute of Technology Kanpur
🇮🇳Kanpur, Uttar Pradesh, India