Effect of Virtual Reality on Selective Motor Control and Upper Limb Functions in Children With Hemiparesis: A Pilot Study
Overview
- Phase
- Not Applicable
- Intervention
- Not specified
- Conditions
- Physical Disability
- Sponsor
- Cairo University
- Enrollment
- 20
- Locations
- 1
- Primary Endpoint
- Selective voluntary motor control of upper extremity
- Status
- Completed
- Last Updated
- 5 years ago
Overview
Brief Summary
children with cerebral palsy have impaired selective motor control and upper limb functions that affect their performance
Detailed Description
Twenty volunteer children diagnosed with hemiparetic cerebral palsy will be recruited from national institute of neuromotor system. they will be randomly assigned to intervention and control group.
Investigators
Ahmed Ebrahem Fayed
principal investigator
Cairo University
Eligibility Criteria
Inclusion Criteria
- •- Age between 7 and 11 years
- •spasticity grade of 1+ or 2 on MAS
- •level I and II on GMFCS
- •level II and III on MACS
- •Being able to cooperate and being motivated
Exclusion Criteria
- •visual or auditory problems Severe spasticity (an Ashworth spasticity score of 4 in any upper or lower extremities) Severe mental retardation surgeries for spasticity within the past 12 months, toxin injection within the past six months.
- •Structural or fixed soft tissue deformities in the affected upper extremity
Outcomes
Primary Outcomes
Selective voluntary motor control of upper extremity
Time Frame: 6 weeks
Test of Arm Selective Control will be used to assess selective voluntary motor control of upper extremityIt was developed to quantify the extent to which children with cerebral palsy have selective voluntary motor control. It will be used to assess movement of shoulder, elbow, forearm, wrist, finger and thumb by using simple tools for grasp items from two starting sitting positions
Secondary Outcomes
- - Upper limb function(6 weeks)
- Hand grip strength(6 weeks)