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Expectancies and serious gaming

Completed
Conditions
In this study, the effects of a positive outcome expectancy considering the effectiveness and working mechanisms of health-related serious gaming on food-related behaviors are investigated, with or without playing health-related serious games.In deze studie wordt het effect van een positieve uitkomstverwachting ten aanzien van de effectiviteit en werkingsmechanismen van serious games gericht op voedingsgerelateerde gedragingen onderzocht, met en zonder het spelen van gezondheidsgerelateerde serious games.
Registration Number
NL-OMON28360
Lead Sponsor
eiden University
Brief Summary

n/a

Detailed Description

Not available

Recruitment & Eligibility

Status
Completed
Sex
Not specified
Target Recruitment
120
Inclusion Criteria

1.Between 18 and 35 years old

2.Good understanding of written and spoken Dutch

Exclusion Criteria

1.Severe psychological and/or somatic conditions

2.Food allergies and/or intolerances

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
The primary study outcome is self-reported food preference and food choice, as measured by a food choice task.
Secondary Outcome Measures
NameTimeMethod
1.Actual food consumption, as measured by a bogus taste test.<br /><br>2.Implicit attitude towards food, as measured by an implicit association task. <br>
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