Effects of Active Video Games on Motor Coordination of Early Childhood--Focusing on Children in Zhengzhou, China
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 76
- 试验地点
- 1
- 主要终点
- baseline
研究概览
简要总结
The goal of the study was to understand the effects of active video games on motor coordination in children. The main questions it aims to answer are:
The effect of positive video games on children's motor ability.
Researchers will compare traditional physical activities to see if active video games are effective in improving motor coordination in children.
Participants will:
Play active video games twice a week for 12 weeks Data were collected during the first and twelfth weeks
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Prevention
- 盲法
- Single (Investigator)
入排标准
- 年龄范围
- 4 Years 至 6 Years(Child)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Children who meet the age requirements;
- •Have basic language skills;
- •Not require medication;
- •The parents agrees to participate.
排除标准
- •Those with the eye, ear, or physical disabilities or other physical health problems that prevent them from participating in training.
- •Those with severe organic diseases of the heart, liver, kidneys, and other organs
- •Patients with severe central system pathology.
- •Patients with acute infectious diseases, Etc., who are not suitable to participate in training.
结局指标
主要结局
baseline
时间窗: The first week of the experiment.
The subjects (control group and experimental group) will be pre-tested during the first week of the experiment. The motor coordination ability of the subject was obtained. Motor coordination was measured using the Motor Assessment Battery for Children - Second Edition (MABC-2).
次要结局
- post test1(The 12th week of the experiment.)
研究者
Lu Chenxi
Principal Investigator
Universiti Putra Malaysia
