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Traumatic Long-term Memory of Pain in Humans

Not Applicable
Recruiting
Conditions
Pain
Traumatic Memory
Interventions
Other: Electrical cutaneous stimulation and auditive stimulation (Principal Experimental phase)
Other: Electrical cutaneous stimulation and auditive stimulation (Secondary Experimental phase)
Other: Validation of virtual environment and auditive stimulation with virtual reality glasses (Pilot phase)
Registration Number
NCT04189965
Lead Sponsor
Hospices Civils de Lyon
Brief Summary

Few studies have focused on understanding the mechanisms underlying pain memory in humans. Thus, this project aims to investigate the link between pain memorisation and memorisation of the associated context by addressing the issue of pain conditioning. The study is composed of two successive parts: one pilot then one experimental. The goal is to understand pain memorisation processes by analysing the parallel between pain memorisation and memorisation of a traumatic event. By using immersive virtual reality, investigators aim to show that contextual pain conditioning is associated with : 1- a specific neural networks; 2- a reactivation of vegetative and behavioural reactions related to pain as well as electro-physiological markers when re-exposure to the specific pain-conditioning-context; 3- an implicit hypermnesia of the pain-associated context and a struggle to extinguish conditioning; 4- a favoured elaboration of false memories of the contextual pain. The emitted hypothesis suggests that a cortical and behavioural mnemonic trace is created during encoding of pain in association with its context, and that the latter can reactivate although the pain itself has disappeared. This implicit cortical mnemonic trace, evoked by the simple pain-associated context, could explain the notion of pain print persisting at long-term in patients suffering from chronic pain.

Detailed Description

Not available

Recruitment & Eligibility

Status
RECRUITING
Sex
All
Target Recruitment
180
Inclusion Criteria
  • Healthy subject
  • Subject between 18 and 50 years old
  • Subjects having given their written consent
  • Subjects with health insurance
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Exclusion Criteria
  • Prior addiction to drugs
  • Prior neurological issues
  • Chronic pain (neuropathic or non-neuropathic)
  • Pregnant/breast-feeding women
  • Absence of efficient contraception method for the duration of the study (1 month) for participants of procreation age (no inclusion limitation for male participants of procreation age)
  • Subjects under chronic analgesic treatment or having taken an analgesic treatment in the 24 h preceding the experiment
  • Heart issues
  • Subjects under justice surveillance
  • Subjects participating in another study which inclusion period overlaps with the one from this study
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Study & Design

Study Type
INTERVENTIONAL
Study Design
SEQUENTIAL
Arm && Interventions
GroupInterventionDescription
Experimental groupElectrical cutaneous stimulation and auditive stimulation (Principal Experimental phase)Subjects are volunteers of 18 to 50 years of age that have given consent and that are affiliated to a social security. Overall, subjects must be in good health (no chronic pain, neuropathy or cardiac/respiratory issues etc.) and (for women) non-pregnant. The subject will be seated in an armchair. He will be asked to explore the virtual environment using virtual reality glasses. He will also have headphones and different shouts or noises will be broadcast and an electric stimulation glove to study in humans the mechanisms of long-term memory of pain by exploring the parallel between memory of pain and memory of a traumatic event. 3 sessions of stimulation will be done (D0, D2 and D30)
Experimental subgroupElectrical cutaneous stimulation and auditive stimulation (Secondary Experimental phase)Subjects are volunteers of 18 to 50 years of age that have given consent and that are affiliated to a social security. Overall, subjects must be in good health (no chronic pain, neuropathy or cardiac/respiratory issues etc.) and (for women) non-pregnant. The subject will be seated in an armchair. He will be asked to explore the virtual environment using virtual reality glasses. He will also have headphones and different shouts or noises will be broadcast and an electric stimulation glove to study in humans the mechanisms of long-term memory of pain by exploring the parallel between memory of pain and memory of a traumatic event. 3 sessions of stimulation will be done (D0, D2 and D30)
Pilot groupValidation of virtual environment and auditive stimulation with virtual reality glasses (Pilot phase)Subjects are volunteers of 18 to 50 years of age that have given consent and that are affiliated to a social security. Overall, subjects must be in good health (no chronic pain, neuropathy or cardiac/respiratory issues etc.) and (for women) non-pregnant. The subject will be seated in an armchair. He will be asked to explore the virtual environment using virtual reality glasses to validate it. The subject will also have headphones and different shouts or noises will be broadcast and he will have to rate the level of dislike of each sound stimulation.
Primary Outcome Measures
NameTimeMethod
Measurement of electrophysiological (EEG) changes during a pain conditioning set up and its extinctionday 1

The EEG will be done throughout the conditioning phase and the extinction phase (30 minutes each)conducted during the first session of the experiment (Day 1)

Measurement of vegetative (electrodermal, electrocardiac) changes during a pain conditioning set up and its extinctionday 1

The cutaneous response and electro-cardiographic activity will be done throughout the conditioning phase and the extinction phase (30 minutes each)conducted during the first session of the experiment (Day 1)

Secondary Outcome Measures
NameTimeMethod
Assessment of the total duration needed for total extinction30 minutes

The amount of time needed for vegetative reactions to go back to baseline will be assessed during the extinction phase

Assessment of long-term memory of an environment according to whether it is associated with a painful stimulation or notday 30

This outcome is evaluated by combined tests:

* Free recall test: the subjects will have to quote a maximum of memorized objects during the conditioning phase

* Recognition test: the objects present in the environment as well as objects not present in the environment will be presented randomly on a screen. Subjects should indicate whether the object in question was present in the environment or not.

Assessment subject capacity to create false memory of environment according to the associated stimulation (pain or no pain)day 30

Questionnaire will be conducted on environment (presence or absence of different objects) to assess false memories

Eye-tracking measurements, to assess the exploration of different contexts according to their natureDay 1

An Eye-tracking system will be included in the Virtual Reality glasses (used during conditioning and extinction) to assess eye-movement during exploration of the environment

Assessment of short-term memory of an environment according to whether it is associated with a painful stimulation or notday 2

This outcome is evaluated by combined tests:

* Free recall test: the subjects will have to quote a maximum of memorized objects during the conditioning phase

* Recognition test: the objects present in the environment as well as objects not present in the environment will be presented randomly on a screen. Subjects should indicate whether the object in question was present in the environment or not.

Trial Locations

Locations (1)

Hôpital Neurologique,

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Bron, France

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