Behavioral Economics and Mobility After Stroke (BE Mobile)
- Conditions
- Stroke
- Registration Number
- NCT04607811
- Lead Sponsor
- University of Pennsylvania
- Brief Summary
In this pilot, randomized controlled trial, the investigators will compare the preliminary effectiveness of a gamification with social incentives 8 week intervention to increase physical activity for adults with stroke.
- Detailed Description
In this 2 arm randomized trial, the investigators will compare the preliminary effectiveness of a social incentive-based gamification intervention to increase physical activity relative to a control arm among adults with stroke. All participants will use a Fitbit wearable device to establish a baseline step count, select a step goal increase of 33% to 50% above their baseline and then participate in an 8 week intervention. The gamification arm will be entered into a game with points and levels designed using insights from behavioral economics. They will be asked to select a social support partner who will receive weekly updates on their progress in the game.
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 34
- History of ischemic or hemorrhagic stroke (confirmed with ICD-10 or DRG code) at least 3 months prior to enrollment
- Ability to provide informed consent
- Life Space Assessment mobility level 3
- Ability to ambulate outside of their home (self-reported)
- Owns a smartphone or tablet compatible with required applications for the wearable tracking device
- Sufficient cognitive ability to participate (5-minute Montreal Cognitive Assessment Score ≥ 11 points)
- Inability to provide informed consent, illiteracy or inability to speak, read, and write English
- Self-reported history of falls within the last 3 months
- Severe cognitive impairment (MoCA score ≤ 10 points)
- Medical condition that may limit participation in physical activity program (e.g. metastatic cancer, end-stage renal disease)
- Currently institutionalized in skilled nursing or long-term care facility
- Baseline step count > 7500/day
- Currently receiving physical therapy services
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Primary Outcome Measures
Name Time Method Daily step counts Intervention weeks 1-8 Change in mean daily steps from baseline
- Secondary Outcome Measures
Name Time Method Daily step counts Intervention weeks 1-8 Proportion of days participants in the gamification arm met their daily step goal
Trial Locations
- Locations (1)
University of Pennsylvania
🇺🇸Philadelphia, Pennsylvania, United States
University of Pennsylvania🇺🇸Philadelphia, Pennsylvania, United States