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Effects of psychoeducational intervention programs applying gamification on improving psychological distress and work engagement among workers: Four-arm randomized controlled trial

Not Applicable
Recruiting
Conditions
one
Registration Number
JPRN-UMIN000033465
Lead Sponsor
The University of Tokyo
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
All
Target Recruitment
200
Inclusion Criteria

Not provided

Exclusion Criteria

1) Sick leave for 15 or more days for a physical or mental condition in the past 3 months. 2) Current treatment for a mental health problem from a mental health professional.

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
1) Psychological distress (K6) 2) Work engagement (UWES)
Secondary Outcome Measures
NameTimeMethod
1) Job crafting (Job crafting scale) 2) On the job performance (HPQ) 3) Knowledge 4) Self-efficacy
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