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CogXergaming to Promote Physical Activity and Cognitive Function in Frail Older Adults

Not Applicable
Completed
Conditions
Frail Older Adults
Interventions
Behavioral: CogXergaming
Behavioral: Matter of Balance Training
Registration Number
NCT04534686
Lead Sponsor
University of Illinois at Chicago
Brief Summary

Due to the age associated sarcopenia and reduced cardiovascular fitness, frail older adults experience significant decrease in physical function which comprises of mobility, endurance, muscle strength and balance control. The impaired physical function results in poor quality of life and reduced community participation, leading to increased frailty and long-term disability. Further, compared to cognitively intact frail older adults, cognitively impaired frail older adults experience greater deterioration of such physical function, specifically during dual-task performances (i.e., simultaneous performance of cognitive and motor task). This deterioration occurs due to increased cognitive-motor interference as a result of dual-tasking and is known to increase exhaustion among frail older adults. Previous studies have used multicomponent training and have shown to improve physical function and maintain cardiovascular functioning. However, the capacity of such interventions to improve cognitive function along with physical function is not known or unclear. Further, the concurrent comorbidities that occur along with psychosocial issues such as depression present as barriers and lead to reduced compliance to therapy leaving only a few of them to benefit from it. Alternate forms of therapy such as exergaming with explicit cognitive training has shown promising effects in improving motor and motor function in disabled populations. These studies use a cost-effective, off the shelf device such as Nintendo Wii or Microsoft Kinect to deliver the training which is easily available and clinically translatable. Further, such training has demonstrated increase in brain connectivity enhancing cognitive functions associated with balance control. However, there is limited literature examining the effect of exergaming in older frail population and the efficacy of such training is unknown. Therefore, this study proposes a randomized controlled trial to examine the feasibility of CogXergaming program with an aim to improve locomotor-balance control, cognition, muscular system and cardiovascular fitness.

Detailed Description

The population of adults aged 60 years and older has been growing with around half of the people older than 85 years estimated to be frail. Age-related changes in multiple systems affecting balance, mobility, muscle strength, motor processing, cognition, nutrition, endurance and physical activity (PA) results in frailty. Studies on frail older adults have reported improvement in mobility and functional level following exercise interventions. Regular physical activity in this population has helped improve cardiovascular conditioning and quality of life, thus allowing these frail older adults a chance at independent living in the community. In addition to physical comorbidities, the presence of psychosocial issues such as depression may act as a barrier to community participation. Several PA interventions have demonstrated limited long-term effect and sustainable behavioral change in this population. An evidence-based fall prevention program called Matter of Balance (MOB) was developed to reduce fall risk and improve physical function and maximize activity participation in older adults. Meanwhile, Exergaming, a task-specific interactive gaming, has been gaining attention as a novel therapeutic alternative that promotes motor recovery in healthy and disabled populations. Exergaming involves repetitive-task specific exercises with movement execution feedback and motivation provided in real time. Studies have shown Exergaming improved symmetrical weight shifting, multi-directional stepping, single-stance, rapid movement training and self-initiated postural weight shifts in the participants. This anticipatory postural control training helps significantly improve balance control and mobility. In addition to the physical function domains that underlie physical frailty, executive cognitive domain functions also predict late-life physiological impairments. Thus, we postulate that PA facilitated through Exergaming and accompanied by simultaneous cognitive training is a novel approach to counter and inhibit frailty associated with physical function and cognitive decline.

Aim 1: To test the feasibility (compliance and effectiveness) of cognitive-motor exergaming (CogXergaming) in the frail older adults and to compare the improvements in behavioral biomarkers in this group across balance, muscle fitness, cardiovascular fitness and global cognition to the group receiving the Matter of Balance training.

Hypothesis: Participants will respond well to CogXergaming training paradigm and demonstrate significant improvements in balance, muscular fitness, cardiovascular fitness and global cognition as compared to the Matter of Balance training group.

Aim 2: To examine the effect of CogXergaming on physical activity levels and quality of life measures post-intervention.

Hypothesis: The participants who received CogXergaming will demonstrate significant improvement in physical activity and quality of life post-training as compared to their own pre-training scores.

Aim 3: To examine the effect of CogXergaming structural and functional connectivity within the cognitive-motor areas pre and post training to establish effect size.

Hypothesis: Post-training, participants will demonstrate improved memory consolidation, attention, motor planning and execution compared to pre-training indicating improved functional connectivity within the cognitive-motor areas.

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
50
Inclusion Criteria
  1. Older adults aged 60 years or above
  2. Walking speed <0.8m/s
  3. Self-reported Physical activity <3 hours/week
  4. Hand grip strength <30 kgs for men & <20 kgs for women
  5. Not on any sedative drugs
  6. Can understand & communicate in English
  7. Ability to walk more than 30 feet with or without an assistive device
Exclusion Criteria
  1. Participants will not proceed with the study if any of the following occurs at baseline measurement: 1) HR > 85% of age-predicted maximal heart rate (HRmax) (HRmax = 220 - age), 2) systolic blood pressure (SBP) > 165 mmHg and/or diastolic blood pressure (DBP) > 110 mmHg during resting), and/or 3) oxygen saturation (measured by pulse oximeter) during resting < 90%.
  2. Unable to stand for 5 minutes without an assistive device (length of a Wii Fit game)
  3. Uncontrolled acute medical/surgical, neurological or cardiovascular disease
  4. History of bone fracture or significant other systemic disease or surgery in the last six months
  5. Moderate to severe cognitive impairment (MOCA <24/30)
  6. Specific to MRI participants: Self-reported presence of pacemaker, metal implants other than orthopedic implants, and/or Claustrophobia, cataract surgery (lens not compatible to the MRI confirmed by the MRI technician)

Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
CogXergamingCogXergamingCogXergaming based cognitive-motor balance training will be delivered to group A using the commercially available Wii-Fit Nintendo and a mouse in conjunction with cognitive training. All participants will undergo 18 sessions of training in a tapering manner for six weeks with 60-90 minutes of training per session, i.e., 3 sessions each week till the 6th week. Each session will be divided into 3 sub-sessions, where each sub-session will consist of playing 4 to 6 games in conjunction with cognitive task. All the games will be performed using a Wii-Fit balance board in front of a TV screen.
Matter of Balance TrainingMatter of Balance TrainingParticipants in group B will undergo matter of balance training for 8 weeks (one session a week for 2 hours/day).
Primary Outcome Measures
NameTimeMethod
Change in working memoryBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

List Sorting Memory test to evaluate working memory. This test requires the participant to recall and sequentially list the visually and orally presented stimuli. The accuracy of the participant's response is computer generated. Higher value indicates better performance.

Change in cognitive flexibility and attentionBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Dimensional Change card sort assesses cognitive flexibility and attention. Participants are asked to match a series of bivalent pictures either by colors or shapes accordingly. Responses are computer recorded and accuracy scores are computer generated. Higher value indicates better performance.

Change in Movement velocityBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

It is the average speed of center of gravity movement during intentional movement measured in degrees per second under single and dual-task conditions. Higher values indicate better performance.

Change in end point excursionBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

It is the magnitude of a self-initiated movement (i.e., how far he/she wills to reach a target) without taking a step or losing balance measured in percentage under single and dual-task conditions. Higher values indicate better performance.

Change in accuracy of Auditory stroopBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

This test involves responding to the pitch (high or low) of the words "High" or "Low". This test will be performed under single and dual-task conditions.

Accuracy (number of correct responses out of the total responses) of Auditory stroop will be calculated. Higher accuracy indicates better performance. Higher values indicate better performance.

Change in episodic memoryBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Picture sequence memory test will assess episodic memory of the individual. The number of adjacent pairs of pictures placed correctly will score a point. The scores are computer generated. Higher value indicates better performance.

Change in 4 meter walk testBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

The total time taken to complete the 4 meters will be noted. Speed will then be determined by using the formula distance (4 meters) covered by time taken to complete the test. Higher speed indicates better performance.

Change of accuracy in letter number sequencingBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

This is an oral trail making test which includes listing alternate letter and number from the cue given in sequence. This test will be performed under single and dual-task conditions.

Accuracy (number of correct responses out of the total responses) of letter number sequencing will be calculated. Higher accuracy indicates better performance.

Change in language fluencyBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Language fluency via verbal and category task will be administered. Performance will be identified via the total number of appropriate words responded on each of the task. Higher values indicate better performance.

Change in reaction timeBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

The individual is asked to hit a key on the number keypad when a cue appears on the screen. Performance will be identified with time taken to hit the key after the individual sees the cue in seconds. Lower time indicates better performance.

Change in spatial working memoryBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Spatial working memory via unveil the star task will be administered. Performance will be identified via the total time (in seconds) to complete the task. Lower time indicates better performance.

Change in maximum excursionBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

It is the actual magnitude of a self-initiated movement (i.e., how far did he/she actually reach a target) without taking a step or losing balance measured in percentage under single and dual-task conditions. Higher values indicate better performance.

Change in directional controlBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

It is the quality of a self-initiated movement (i.e., amount of movement actually exhibited towards the target to the amount of extraneous movement away from the target) measured in percentage under single and dual-task conditions. Higher values indicate better performance.

Change in postural stability during reactive balance control (single and dual-task)Baseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Reactive balance control will be examined via the stance perturbation test under single and dual-task conditions (simultaneous performance of Letter number sequencing task or auditory stroop task). Postural stability can be defined as simultaneous control of center of mass (COM) position and velocity during slip-like or trip like perturbation relative to the rear edge of base of support (rear heel). The position is normalized with the individual's foot length, and velocity by square root of gravitational acceleration and individual's body height. Larger values indicate greater stability.

Change in spatial and temporal gait parametersBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Spatial and temporal gait parameters like step length, cadence and stride length will be determined during single and dual-task walking performance via the GaitRite mat. Higher values for step length and stride length, and lower cadence indicates better performance.

Change in dual-task costBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Dual-task motor and cognitive cost will be calculated using the formula- \[(Dual-task performance- Single Task performance)/Single task performance\]. This will be calculated for dual-task performance during intentional postural sway, reactive balance control and gait conditions. Lower cost indicates better performance.

Change in Interference in the reaction timeBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Interference in the reaction time via visual stroop task where the individual is expected to respond to the color in which the word is printed and not read the word. Performance will be identified via time taken to complete the test. Lower time indicates better performance.

Change in paired associated learningBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Paired associated learning via grid task will be administered. Accuracy (number of correct responses out of the total responses) will be represented in percentage. Higher value indicates better performance.

Change in accuracy of flanker inhibitory control and attention testBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Flanker inhibitory control and attention test is used to evaluate the participant's ability to inhibit the attention to the stimulus flanking it and focus on a particular stimulus. Accuracy of the responses are recorded and the scores are computer generated. Higher value indicates better performance.

Change in processing speedBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Pattern comparison processing speed test is used to evaluate the processing speed. The participants are expected to respond whether the two pictures side-by side are same or not the same. Accuracy will be recorded by the computer and scores are computer generated. Higher value indicates better performance.

Changes in fractional anisotropyBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Image acquisition will be performed in a 3T and 1.5T Magnetic resonance scanner (MR 750, GE healthcare, Milwaukee). Fractional anisotropy (FA) is a scalar value ranging from 0-1 and change from pre- to post-training will compared to determine the structural and functional connectivity. Increase in FA values post-training will indicate positive results of training.

Secondary Outcome Measures
NameTimeMethod
Berg Balance scaleBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Assess static and dynamic balance. This scale consists of the participant transferring from one chair to another, reaching forward, stepping up and down from a stepping stool, standing with eyes closed and open, one leg standing. It is a 14-item scale with each item score ranging from 0-4. Performance on the scale will be calculated on a total of 56. Less than 45 will indicate greater risk of falling.

Change in physical activity levelBaseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Average number of steps taken a day by the individual prior to and after training.

Change in physical activity level (Questionnaires)Baseline (Week 0) and Immediate Post-training (Week 8 for group A and week 10 for group B)

Questionnaires such as Physical Activity Scale for elderly and activity specific balance confidence scale will be self-reported by the participant. Activity specific balance confidence scale consists of 16 items, and each item score ranges from 0-100. The total score with 0 confidence indicates no confidence and 100 with complete confidence.

Trial Locations

Locations (1)

University of Illinois at Chicago

🇺🇸

Chicago, Illinois, United States

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