Testing a Gamified App to Reduce Avoidance and Fear of Spiders in Spider Phobia
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 发起方
- 入组人数
- 90
- 试验地点
- 2
- 主要终点
- Change in avoidance behavior (Behavioral Approach Task; BAT)
研究概览
简要总结
Mobile applications are more and more considered when implementing programs for treating mental disorders. The study aims to reduce avoidance and fear of spiders in spider-fearful individuals by combining exposure principles with gamification elements (e.g. narrative background, level progression, points, feedback). We investigate the efficacy of the gamified app in a remote online-therapy context.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Treatment
- 盲法
- Single (Outcomes Assessor)
入排标准
- 年龄范围
- 18 Years 至 65 Years(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •Participants must
- •be 18 years or older,
- •SPQ score ≥ 14
- •BDI-II score ≤ 18
排除标准
- •Participants will be deemed ineligible if they do not meet the above inclusion criteria or
- •are allergic to spiders or bee stings,
- •are currently undergoing psychotherapeutic and/or psychopharmacological treatments,
- •are experiencing current psychosis, mania, or substance abuse, or
- •successfully complete 8 or more of 12 possible BAT steps at baseline (to ensure that participants are indeed spider fearful)
- •are at higher risk from Covid-19 or
- •participated in a pilot study in 2019.
结局指标
主要结局
Change in avoidance behavior (Behavioral Approach Task; BAT)
时间窗: Baseline; (after one-session exposure if applied); Post-treatment (1-week after baseline); 3-week follow-up (4-weeks after baseline)
Scores range from 0 ("participant refuses to enter the room with spider") to 12 ("participant holds the spider at least for 20 sec").
Change in spider fear (Spider Phobia Questionnaire; SPQ)
时间窗: Baseline; Post-treatment (1-week after baseline); 3-week follow-up (4-weeks after baseline)
The scale ranges from 0-31. High scores reflect high subjective levels and low scores low subjective levels of spider fear.
Change in spider fear: Spider-Anxiety Questionnaire (FAS)
时间窗: Baseline; Post-treatment (1-week after baseline); 3-week follow-up (4-weeks after baseline)
The scale ranges from 0-108. High scores reflect high subjective levels and low scores low subjective levels of spider fear.
次要结局
- Change in disgust before and after playing the app(Before starting and immediately after completing the game)
- Change in arousal before and after playing the app(Before starting and immediately after completing the game)
- Change in anxiety before and after playing the app(Before starting and immediately after completing the game)
研究者
Anke Haberkamp
Principal Investigator
Philipps University Marburg Medical Center
