Comparing the Cognitive Effects of Two Exergame Balance Training Systems and Traditional Weight Shifting Training in Patients With Chronic Stroke
Overview
- Phase
- Not Applicable
- Intervention
- Not specified
- Conditions
- Stroke
- Sponsor
- Chang Gung Memorial Hospital
- Enrollment
- 43
- Locations
- 1
- Primary Endpoint
- Change from Baseline in Cognitive Abilities Screening Instrument Scale Chinese version (CASI C-2.0)
- Status
- Completed
- Last Updated
- 10 years ago
Overview
Brief Summary
The objective of this study was to: compare the training and maintenance effects of 3 balance training programs (2 kinds of exergame systems and 1 conventional weight-shifting training program) on cognitive function of subjects with chronic stroke.
Detailed Description
The objective of this study was to: compare the training and maintenance effects of 3 balance training programs (2 kinds of exergame systems and 1 conventional weight-shifting training program) on cognitive function of subjects with chronic stroke. We hypothesized that the exergaming program using weight shifting as game controller is better than the weight shifting only program. The investigators further hypothesized that exergames designed for entertainment (such as Wii Fit) are more beneficial than exergames for rehabilitation purpose (such as Tetrax biofeedback) in gain of cognition function for patients with chronic stroke.
Investigators
Eligibility Criteria
Inclusion Criteria
- •Post-stroke duration of at least 6 months
- •Ability to understand verbal instructions and learn
- •Adequate visual acuity (with appropriate correction, if necessary)
- •Ability to walk independently with or without device
Exclusion Criteria
- •Bilateral hemispheric
- •Cerebellar lesions
- •Significant visual field deficits
- •Hemineglect
- •History of orthopedic
- •Other neurological diseases
- •Medical conditions that would prevent adherence to the exercise protocol
Outcomes
Primary Outcomes
Change from Baseline in Cognitive Abilities Screening Instrument Scale Chinese version (CASI C-2.0)
Time Frame: Subjects will be assesed at 12 weeks and 24 weeks
The CASI C-2.0 consists of 20 item sets, which can be divided into 9 domains, including long-term memory, short-term memory, attention, concentration or mental manipulation, orientation, abstraction/judgment, language, visual construction, and category fluency. The CASI scores range from 0 to 100, with higher scores indicating better cognitive performance.
Secondary Outcomes
- Change from Baseline in The Stroop test(Subjects will be assesed at 12 weeks and 24 weeks)
- Change from Baseline in The modified Trail Making Test(TMT)(Subjects will be assesed at 12 weeks and 24 weeks)
- Change from Baseline in Tetrax balance system(Subjects will be assesed at 12 weeks and 24 weeks)
- Change from Baseline in Timed Up and Go (TUG) test(Subjects will be assesed at 12 weeks and 24 weeks)
- Change from Baseline in The 10m walking test(Subjects will be assesed at 12 weeks and 24 weeks)
- Change from Baseline in Stroke Impact Scale(Subjects will be assesed at 12 weeks and 24 weeks)
- Change from Baseline in The digit backward performance(Subjects will be assesed at 12 weeks and 24 weeks)
- Change from Baseline in Physiological profile assessment(PPA)(Subjects will be assesed at 12 weeks and 24 weeks)
- Change from Baseline in The Frenchay Activities Index (FAI)(Subjects will be assesed at 12 weeks and 24 weeks)
- Change from Baseline in Physical Activity Enjoyment Scale (PACES)(Subjects will be assesed at 12 weeks and 24 weeks)