Effects of an Exercise Program on Reaction Time and Mouse Accuracy in Recreational Video Game Players
试验速览
- 阶段
- 不适用
- 状态
- 招募中
- 入组人数
- 15
- 试验地点
- 2
- 主要终点
- Change in percentage of participants' mouse click accuracy
研究概览
简要总结
This study is intended to evaluate the effects of an exercise program on the change of electronic sports (esports) athletes' reaction time and mouse click accuracy. The benefits of participation are directly related to exercise, and include improved thinking, performance, sleep, and quality of life.
研究设计
- 研究类型
- Interventional
- 分配方式
- Na
- 干预模型
- Single Group
- 主要目的
- Other
- 盲法
- None
入排标准
- 年龄范围
- 18 Years 至 —(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- 未提供
排除标准
- 未提供
结局指标
主要结局
Change in percentage of participants' mouse click accuracy
时间窗: Baseline and up to 6 weeks after starting the program
Participants' mouse click accuracy will be measured as a percentage using a web-based program, "Mouse Accuracy"
Change in participants' physical reaction time
时间窗: Baseline and up to 6 weeks after starting the program
Participants' reaction time will be measured in milliseconds using open-source software "Open-source open-access reaction time test"
次要结局
- Change in participants' number of target efficiency(Baseline and up to 6 weeks after starting the program)
- Change in participants' clicks per second(Baseline and up to 6 weeks after starting the program)
研究者
Timothy Tiu
Associate Professor
University of Miami
